Resistance: Burning Skies

Firemen and Chimera-men

Does Resistance: Burning Skies set the Vita on fire?
Author: Aram Lecis
Published: May 28, 2012
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The Resistance series launched alongside the PlayStation 3 way back in 2006 and has since spawned a pair of sequels on the system as well as a portable version on the PSP. For the newest incarnation, Resistance: Burning Skies, Nihilistic has taken the reins from Insomniac to develop the "world's first" dual-analog stick FPS for a portable system. How does such a revolutionary undertaking fare? Well, there are always growing pains with new ideas, right?

The story of Burning Skies takes place shortly after the events of Fall of Man, and Manhattan is under attack from the bug-like Chimera. Rather than focusing on the travails of a soldier in the conflict, we instead are thrust into the shoes of a simple firefighter named Tom Riley who's been separated from his family during the attack. Tom has a singular goal in mind, which isn't to stop the Chimera, but rather to find his wife and daughter. He soon meets up with Ellie, a military operative on a mission to get advanced weapons technology, and of course gets in deeper than he ever intended.

The single player campaign is broken up into six roughly hour-long missions that cover a variety of real-world locations like Staten Island, Ellis Island and the George Washington Bridge along with a few places that aren't quite as real. As with the other games, everything takes place in an alternate-reality 1950's, although outside of a few little nods to the era (clothing, hu-fucking-mungous portable phones) you'd be hard pressed to tell this wasn't modern times. The weaponry is mostly pulled straight out of the past games, and everything is analogous to the stuff you'd find in most games, like an assault rifle, rocket launcher, shotgun and minigun. Other than interesting alternate-fire modes, there isn't much of a difference in the feel of the weapons so it ends up being a little bit of a disappointment when you unlock new guns expecting something that will wow you.

You do get the opportunity to customize things a bit by scavenging advanced technology cubes. Each weapons has six possible upgrades, although you can only activate two at any time. Most are just larger clip size, faster firing rate and other only mildly impactful options. Still, a little variety is nice. Oh you also have a ubiquitous fire axe (because you are a fireman! You also wear you fireboat throughout the entire game which I thought was a little weird) that you can bot smash things and kill things with.
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