A Slam Dunk Release!
Ok, so that’s the best we could do for an original headline for a story about NBA ‘06’s release. We’d like to see you do better.
Published: October 4, 2005
We’ve been all over this roundball outing for the past couple of weeks, from [pspmedia=77]media updates[/pspmedia] to a hands-on look, so it’s about time NBA ’06 made it to retail, eh? As the system’s one true five-on-five basketball sim, this year’s edition gets things running at a silky smooth 60 frames per second, in addition to throwing at you new A.I., simplified play-calling, a new trading card system and WiFi play for you and a pal.
"After a successful launch of the first NBA simulation on PSP, we were eager to implement key changes that would make NBA '06 on PSP better than ever," explains Sharon Shapiro, senior director, promotions and sports marketing, Sony Computer Entertainment America. "With unbelievable graphics and numerous unique gameplay features, NBA '06 for PSP truly supports the notion of quick and fun action for NBA gaming fans on the move."
We'd elaborate on the game's laundry list of new features, but hey, we've got that hands-on preview we mentioned earlier to bail our asses out! So crafty we are...
"After a successful launch of the first NBA simulation on PSP, we were eager to implement key changes that would make NBA '06 on PSP better than ever," explains Sharon Shapiro, senior director, promotions and sports marketing, Sony Computer Entertainment America. "With unbelievable graphics and numerous unique gameplay features, NBA '06 for PSP truly supports the notion of quick and fun action for NBA gaming fans on the move."
We'd elaborate on the game's laundry list of new features, but hey, we've got that hands-on preview we mentioned earlier to bail our asses out! So crafty we are...
