The Hunt is On
Rockstar’s visceral stealth-action thriller returns, and not without a few new surprises.
Published: February 6, 2007
If there were ever a game to have established Rockstar Games’ presence as a no-nonsense developer with some unmistakably mature intentions, 2003’s Manhunt was it. Let’s face it: every kid on the block was terrorizing the digital neighborhoods of Grand Theft Auto in an army tank, but it’s far less likely that the same unintended crowd was found stalking dismal streets and choking brawny guards to death with plastic bags, all within the context of a sick snuff film. Manhunt was as raw as it was unremorseful, but as isolated an audience as it might have been aiming for, one thing was certain: adults were buying this game.
How can we be so sure? Because they’re making another one.
"With Manhunt 2 we have tried to create a game that stays close to the original concept of chilling suspense and stealth, whilst pushing the game design and storytelling forward," delves Sam Houser, founder and executive producer of Rockstar Games. "We are also excited to have our newest development team, Rockstar London, working on the title alongside our two established UK studios, Rockstar North and Leeds."
A competent enough announcement, but to our delight, an initial teaser trailer offers some partial, sense-teasing insight as to what Manhunt 2 might be about. The new protagonist looks to be a young man by the name of Daniel Lamb, who, despite sporting a fairly innocuous demeanor, bears a pretty heavy disposition to his current state of being.
“…I live in hell.”
The fragmented clips of the trailer piece together a semi-coherent picture of what’s going on: a menacing doctor, mind control, amnesia, and a resolve to make it stop once and for all.
“Tonight, we’re all getting out.”
Could this be indicative of gameplay that relies more heavily on teamwork? It’s only the first of several head-scratchers we have concerning the game, not the least being its hardware of choice. Dig this: Manhunt 2 will be make its rounds on the PlayStation 2, PSP and even Nintendo’s Wii this summer, with Rockstar London, in conjecture with series creators Rockstar North, handling the Sony duties, while unique development freedom on the latter system goes to Rockstar Toronto. Oh the possibilities indeed.
Moreover, the company’s online store already has prices tagged on the suckers, with PS2 and PSP versions both listed at the $39.99 mark. Perhaps summer isn’t too far off after all.
We’ll have more as it develops.
How can we be so sure? Because they’re making another one.
"With Manhunt 2 we have tried to create a game that stays close to the original concept of chilling suspense and stealth, whilst pushing the game design and storytelling forward," delves Sam Houser, founder and executive producer of Rockstar Games. "We are also excited to have our newest development team, Rockstar London, working on the title alongside our two established UK studios, Rockstar North and Leeds."
A competent enough announcement, but to our delight, an initial teaser trailer offers some partial, sense-teasing insight as to what Manhunt 2 might be about. The new protagonist looks to be a young man by the name of Daniel Lamb, who, despite sporting a fairly innocuous demeanor, bears a pretty heavy disposition to his current state of being.
“…I live in hell.”
The fragmented clips of the trailer piece together a semi-coherent picture of what’s going on: a menacing doctor, mind control, amnesia, and a resolve to make it stop once and for all.
“Tonight, we’re all getting out.”
Could this be indicative of gameplay that relies more heavily on teamwork? It’s only the first of several head-scratchers we have concerning the game, not the least being its hardware of choice. Dig this: Manhunt 2 will be make its rounds on the PlayStation 2, PSP and even Nintendo’s Wii this summer, with Rockstar London, in conjecture with series creators Rockstar North, handling the Sony duties, while unique development freedom on the latter system goes to Rockstar Toronto. Oh the possibilities indeed.
Moreover, the company’s online store already has prices tagged on the suckers, with PS2 and PSP versions both listed at the $39.99 mark. Perhaps summer isn’t too far off after all.
We’ll have more as it develops.
