[E3 2010] Kung Fu Factory and 505 Games Jump Onto the MMA Dogpile
There aren't enough games about people slugging the crap out of each other in an octagon! Developers to the rescue!
Published: June 11, 2010
Okay, seriously, if you weren't convinced that this whole mixed martial arts... thing wasn't growing as popular as all that wrasslin' where they whiff at the air and stomp their foot while pretending to stomp something else, the fact that there are now no less than three MMA games primed to enter the market this year should make it pretty obvious. Free of the manchild melodrama and inescapable homoeroticism of two guys getting kissing close and grunting at each other while their steroid-ballooned he-titties bounce terrifyingly, MMA games instead... um... well, okay, so they feature two guys in shorts writhing around on the ground trying to get one to "submit" to the other. Crap.
It's pretty obvious why there's a draw, though: these guys really do get the snot pummeled out of 'em and the fact that there's some strategy to squaring off against someone who may have an entirely different move set creates some interesting match-ups. This, no doubt, is something developer Kung Fu Factory and publisher 505 Games are keen on replicating in digital form with Supremacy MMA. While the developer is rather new (as is their "no shooters" company policy), the building blocks of the LA-based company is anything but -- 505 is quick to point to the original UFC game on the Dreamcast, last year's UFC entry, Mortal Kombat: Armageddon, Scarface and The Warriors as priors in the assembled staff's rap sheet.
It's certainly not a bad start, and the genre is very much in its infancy, hopefully moving away from the slow, clunky, downright painful experience of most wrestling games into something that approaches the strategy and variety found in actual MMA bouts. For their part, neither 505 nor Kung Fu Factory seem worried about the project. In fact, they're downright enthused, though that shouldn't come as a surprise to anyone who's ever heard a press release quote or three.
"Years of honing our proprietary animation tools and technology have put us in a unique position to create a groundbreaking MMA game," outlines Kung Fu Factory executive producer Daryl Pitts. "Our vision is to adapt real-life martial arts strategies into fun and intuitive game mechanics. We want players to easily be able to enjoy the deep level of satisfaction that comes from mastering MMA techniques."
"We're excited to partner with 505 Games to launch the Supremacy MMA brand," a peppy Ricci Rukavina, creative director for Kung Fu Factory, chimes in. "Kung Fu Factory's vision is to make an MMA game that is as authentic and realistic as possible that will introduce an entirely new type of experience to gamers. The team has an enormous amount of passion for the genre and has been relentlessly researching every aspect of the sport to deliver an MMA game unlike any other. When gamers play Supremacy MMA, we think it will absolutely knock them out."
"The team at Kung Fu Factory have proven over the years that they alone have the expertise to bring a fighting game of this caliber to life, and we are thrilled to be collaborating with them on this projectâ, Adam Kline, 505 Games' president of US ops, completes the love-in.
Supremacy MMA will be on show next week at that thar E3. Want us to take a peek? Just say so in the comments section below.
It's pretty obvious why there's a draw, though: these guys really do get the snot pummeled out of 'em and the fact that there's some strategy to squaring off against someone who may have an entirely different move set creates some interesting match-ups. This, no doubt, is something developer Kung Fu Factory and publisher 505 Games are keen on replicating in digital form with Supremacy MMA. While the developer is rather new (as is their "no shooters" company policy), the building blocks of the LA-based company is anything but -- 505 is quick to point to the original UFC game on the Dreamcast, last year's UFC entry, Mortal Kombat: Armageddon, Scarface and The Warriors as priors in the assembled staff's rap sheet.
It's certainly not a bad start, and the genre is very much in its infancy, hopefully moving away from the slow, clunky, downright painful experience of most wrestling games into something that approaches the strategy and variety found in actual MMA bouts. For their part, neither 505 nor Kung Fu Factory seem worried about the project. In fact, they're downright enthused, though that shouldn't come as a surprise to anyone who's ever heard a press release quote or three.
"Years of honing our proprietary animation tools and technology have put us in a unique position to create a groundbreaking MMA game," outlines Kung Fu Factory executive producer Daryl Pitts. "Our vision is to adapt real-life martial arts strategies into fun and intuitive game mechanics. We want players to easily be able to enjoy the deep level of satisfaction that comes from mastering MMA techniques."
"We're excited to partner with 505 Games to launch the Supremacy MMA brand," a peppy Ricci Rukavina, creative director for Kung Fu Factory, chimes in. "Kung Fu Factory's vision is to make an MMA game that is as authentic and realistic as possible that will introduce an entirely new type of experience to gamers. The team has an enormous amount of passion for the genre and has been relentlessly researching every aspect of the sport to deliver an MMA game unlike any other. When gamers play Supremacy MMA, we think it will absolutely knock them out."
"The team at Kung Fu Factory have proven over the years that they alone have the expertise to bring a fighting game of this caliber to life, and we are thrilled to be collaborating with them on this projectâ, Adam Kline, 505 Games' president of US ops, completes the love-in.
Supremacy MMA will be on show next week at that thar E3. Want us to take a peek? Just say so in the comments section below.
