Strong Bad's Cool Game For Attractive People

Strong Bad's Cool Game For Attractive Editors

But we let Paji play anyway...
Author: TPS Staff
Published: February 7, 2011
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It feels almost surreal that I am playing a video game with web-series characters that I enjoyed in high school. In many ways, it is a shame that Homestar and friends aren't readily as important as they were over a decade ago. But despite the diminished standing of their website in the greater media ether, The Brothers Chap have seemed to bring forth those feelings of familiarity and humor into, of all things, an adventure game.


Strong Bad's Cool Game For Attractive People (a suggestion, rather than a requirement) is much of what you'd expect from a game about the smarmy-suave Strong Bad. Much like other recent Telltall games like Sam and Max, Episode 1 of SBCG4AP sets the stage for the rest of the series by breaking down the main players for those who aren’t already familiar with the universe. As a Homestar aficionado and novice adventure game player, the world seemed like a toned-down version of how bat-shit crazy it can be, but did an admirable job of establishing common rules of the game. You may not be familiar with who Marzipan is, but you find out that she is a polite, hippy-dippy Eco-feminist without explicitly saying that about her.

The story focuses primarily on the Strong Bad email about beating the snot out of Homestar. Interestingly, what you are undertaking is the events leading up to the piece de resistance of any SBmail: the cutaway. It should be noted that email premise encapsulates every episodes and it functions well as a story device.

Visually, the game has some of the nicest character models I have ever seen out of Telltale Games. Not to say that Sam and Max look hideous, but they are, at the very least outdated. The more simplistic designs in the Homestar Universe, however, are captured rather elegantly and make sitting around and mashing the cross button (X) for four hours a little easier to handle.
Where things actually drag is in the actual adventuring. Exploring the world, you do encounter a bunch of throwbacks to past SBmails and cartoons. But at the end of the episode, I felt like I didn't see all that much. Sure, there are plenty of distractions, but they wore thin not soon after. Sorry, Teen Girl Squad; not even this hot boi wants a piece. The actual adventure was alright, but for a game that relies almost entirely on the journey, that is incredibly disappointing.

At the end of Episode 1, I was left with a smile on my face. But that soon faded after realizing I was exhausted by yet another short trip down point-n-click lane. And I hate to say it, but it wasn't just me. I let a few fans and newcomers try out Strong Bad's CG4AP and their quick dismissal might speak volumes for adventure games in general or this release. For all of the excellent character work and voice overs, you really start to see that the world of Homestar Runner is rather one-dimensional and uninteresting. As a fan, I've seen this stuff. As a gamer, I want something deeper. But that bitter-sweet taste left in my mouth isn't causing me to want another go at it. As a result, I turned the series over to fellow editors Parjanya Holtz and Aram Lecis.
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