SKATE

SKATE!

No really, EA wants you to. Not so much for the dying part though.
Author: Kyle Sutton
Published: September 19, 2006
For nearly seven years now, the Tony Hawk series has established itself as the unrivaled king of skateboarding videogames... primarily because no other company has bothered putting out a game to compete with it, and yeah, they're pretty darn good to boot. But as the dawn of a new generation of consoles is upon us, who of all companies would have the gall to step up to the challenge of giving Activision's hallmark extreme sports franchise a run for its money, even as a new expansive installment is already in the works?


...Are you really that surprised that it's Electronic Arts?

Indeed, friends, the industry juggernaut itself has decided to get back into the skateboarding game (you do remember Skate or Die!, don't you?) with a next-gen title simply named... SKATE.

"Our game offers a skate mecca for both skaters and gamers in search of the definitive authentic skating video game experience," asserts Scott Blackwood, executive producer, EA Black Box. "We're focused on capturing the actual feeling of skating with the innovative control system, the physics driven animations, and the intelligent cameras working together to really deliver the closest thing to being on a board."

All that and a "fully reactive" skateboarding city, so says the press release. On board for the game are pros the likes of Danny Way and PJ Ladd, with a control scheme tailored to capture the "true" feel of skating, as opposed to "the typical button mashing gameplay of past skating games." A little friendly industry competition, eh?

SKATE, brought to you by the Vancouver-based folks at EA Black Box, busts onto the scene in 2007 with a double dose on the PlayStation 3 and Xbox 360. Let the games begin! We'll be back with more as it comes our way.