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Red Dead Redemption

[Shipping Out] Week of August 9th

Scott Pilgrim takes it on the chin against some Legends & Killers.
Author: Sam Bishop
Published: August 10, 2010
Welcome to Shipping Out, our weekly notice of all them thar games that ship from publishers to retailers in preparation for their street date a day later. In many cases, these games won't be on store shelves until tomorrow, but in the interest of getting the word out, letting the PR departments have their fancy quotes and saving us sanity as the weekly releases pile up, we're going to be consolidating everything down into one handy little news story at the end of the day, along with this description. Neat, eh? And lazy!


It's the TPS way.

[PlayStation 2]

Sorry, kids, it's looking like we probably won't see much here anymore. Rest assured that we'll let you know if something changes. There has to be a last PS2 game, right?

[PlayStation Portable]

Not quite as dead as the PS2, nevertheless, the PSP isn't actually awash in games right now. Updates when they come in.

[PlayStation 3]

Surprisingly, we haven't gotten word on anything disc-based just yet. We're guessing that'll change very, very soon.

[PlayStation Network]

[Scott Pilgrim vs. the World: The Game]
There's not much to say about this old-school beat-em-up with ridiculously awesome pixel art-style visuals courtesy of Pirate Baby's Cabana Battle Street Fight 2006 artist Paul Robertson and music by New York-based chiptune group Anamanaguchi, so we'll just let Ubi have the official word.

"The Scott Pilgrim vs. the World brand completely stole the show at Comic-Con this year," giggles Chris Early, VP of digital publishing at Ubisoft. "Scott Pilgrim is a unique property, one that is both nostalgic and original. The game provides a fun and entertaining experience that combines elements of the film and comics with romance, pop culture, fighting and rock 'n' roll."

"Scott Pilgrim had the Games team at Universal hooked from our first read of the graphic novels and the movie script," adds Universal Partnerships & Licensing's Veep and GM of General Platforms, Bill Kispert. "After a fantastic collaboration with Ubisoft, Bryan Lee O’Malley and the filmmakers, we are truly excited to launch a title chock full of the Scott Pilgrim KO’s and kisses fans love, delivered in a style unique to the game."

HA! Too bad! We said more about it anyway!

[Red Dead Redemption: Legends and Killers Pack]
Rockstar hasn't shied away from keeping the Read Dead faithful happy, and prepped an impressive little add-on pack for those looking to continue their time in the Old West. The Legends and Killers Pack adds a Tomahawk weapon to both online Free Roam and Competitive modes and offline single-player, a handful of new Trophies and gives a whopping 100% more areas to explore online with other players, including their own challenges. Annie Stoakes, Red Harlow, Jack Swift and Shadow Wolf (plus four more) multiplayer skins have also been added.

"With Legends & Killers we wanted to provide a wealth of new content for fans of Red Dead Redemption," giggled a delighted Sam Houser, Founder of Rockstar Games. "We took care to pick out areas that were unique and exciting and then polished them to provide the best possible multiplayer experience."

Publishers: want to make sure we've got your games in our weekly Shipping Out blurbs? Just kick over those shipping press releases to Shipping Out (at) TotalPlayStation (dot) com and we'll make sure they get tossed into the rotation.

Now go, gamers, go and spend, spend, spend!