Extreme Fever
This is the unholy power that Peggle has to sway and bewitch, and it is potent mojo indeed. Much of it comes from the fact that the game is so rife with seemingly random chance. You rotate a cannon and fire it in the hopes it'll hit as many little orange pegs on its inevitable trip down to the bottom of the screen before you run out of balls. To help (hopefully) catch it, a little platform with a hole in it slowly moves back and forth at the very bottom and from there it's up to dumb luck, proper initial firing and perhaps the odd special ball.
This is, of course, easier said than done; orange pegs are "trapped" among blue ones that usually have to be taken out first, and while purple pegs will give you some bonus points, really only the green pegs are almost as important as orange ones. Hitting one of these will imbue your next or next few balls with some special abilities. One might travel from the bottom of the screen back to the top, another might plow through everything in its path without being deflected, another may be near-perfectly pre-calculated to hit an orange peg no matter where you aim the shot. These introduce a semblance of control over things, but really there's as much random happenstance as there is careful calculation.
The result is that no two games ever play the same way, even if you try to use the same strategy. Timing, bounces and just plain having something bounce in just the right way into the right place end up playing major roles and are one of the reasons the game is so thrilling. Even once you've cleared out all the orange pegs, the previous chasm that waits below becomes a series of holes that dish out bonus points, so even once you're done, the random nature of how the ball bounces could mean a 25,000, 50,000 or 100,000 point payout on top of whatever your ball did in its last shot. Manage to tuck a score multiplier hit into things or really rack up some big points before the ball hits that Extreme Fever final resting place, and suddenly you're looking at seven figures.
It's actually a deceptively charming pursuit, something we seemingly long ago gave up: the pursuit of the almighty high score. This simple act of one-upping people on a friends list or uploading a video of your ridiculous score straight to YouTube (yep, it's supported, just tap a button during a replay). Somehow, chasing more numbers has an incredible amount of pull, and combined with the heady cocktail that is Peggle's melding of strategy and complete luck. If for some reason you haven't yet picked up a version of Peggle let this be your first; you'll thank me later. If, on the other hand, you already have five versions of the game elsewhere... well, it might still be worth grabbing for 55 normal levels, 75 challenges, Quick Play/Duel Modes or the ridiculous 4-player Peg Party where everyone plays at once. Yes, it's as awesome as it sounds.
