[Interview] Five: Year One Retrospective, Part II

Five games, five memories. Simple as that.
Author: Marc N. Kleinhenz
Published: February 27, 2011


TotalPlayStation's Five interview series takes the brightest minds from the journalistic and game development worlds and asks them to expound on their personal benchmarks of the videogame industry, exploring the crucial components of narrative, music, gameplay, graphics, and character.

To celebrate Five’s first birthday, a grand party was had, and ten of the first twelve interviewees graced us not only with their presence, but also with their answers to a special question: what is the gaming experience that has stayed – or resonated – with you the most through the years? Many drinks in hand and tears in the eye were shared; these final five answers of Five’s sixth question are the result.

Until next year’s party…


[Chris Roper, Zipper Interactive Community Specialist]
My most memorable gaming experience ever might have to be the first time that I played Doom multiplayer via serial cables in college. Doom was (I think) the first title to offer competitive head-to-head multiplayer like that, at least on that level, so playing it for the first time was an enlightening experience, to say the least.


[Andre Segers, GameXplain.com Co-founder]
Selecting a save file in Super Mario 64 and being thrust into this beautifully rendered three-dimensional world was one of the most powerful gaming experiences I've had. It felt liberating to be able to explore in any direction at any time and interact with the environment in a multitude of ways.

I remember running up grassy hills, chasing flocks of birds around, performing handstands on trees, and finally taking a quiet dip and admiring the fish swarming around me. And this was all before the game even really began. No objective, no time limit, only a playground that truly showcased what 3D gaming was capable of. A world seemingly without limits or boundaries, it was both one of the most exciting gaming moments I've experienced, as well as the most memorable.

[Paul Semel, EGM Previews Editor]
I don't know that there's one moment in gaming for me that sticks out above all others – though just getting to shred through Neil Young's "Rockin' in the Free World," Black Sabbath's "Children of the Grave," and Rush's "2112" in rapid succession in Guitar Hero is up there – but if I had to pick one that sticks out, it would be when I was a kid, and I was at my friend Ed Pykon's house just after he got an Atari 2600. I don't remember being blown away by the graphics, or the sound, or the controls, especially since we were just playing the tank part of Combat. No, what I remember was Ed's dad taking the controller from us because he wanted to show us how it was done. I sometimes wonder if that's where I got the idea that just because you're no longer a child doesn't mean you have to put away childish things.


[Javi Rodriguez, GameOverNation.com Co-founder/IGN cartoonist]
Metal Gear Solid. All of it. 'Nuff said.

[Brian Altano, IGN.com/GameSpy.com features editor]
I love me some Killer7. All of it.

Period.


[The Five Archive]

Year One Retrospective, Part I
(02.26.11)

Don Zalewski
(02.25.11)

Brian Altano
(02.01.11)

Douglass C. Perry
(01.01.11)

Javi Rodriguez
(12.01.10)

Paul Semel
(11.01.10)

Andre Segers
(10.01.10)

Chris Roper
(09.01.10)

Dave Zdyrko
(08.01.10)

Micah Seff
(07.01.10)

Sam Bishop
(06.01.10)

Crispin Boyer
(05.02.10)

Rus McLaughlin
(04.01.10)

Chris Dahlen
(03.02.10)