[Interview] Five: Don Zalewski
Five questions and five answers in five days. Simple as that.
Published: February 25, 2011
TotalPlayStation's Five interview series takes the brightest minds from the journalistic and game development worlds and asks them to expound on their personal benchmarks of the videogame industry, exploring the crucial components of narrative, music, gameplay, graphics, and character.
But for the one-year anniversary of the column, we decided to do things a little differently: to kick off “The Five Days of Five,” we’re switching the medium from videogames to paintings and asking graphic artist extraordinaire Don Zalewski to step to the mic for his five answers. It’s only appropriate that he get his fair share in the spotlight; he has been diligently working behind the scenes for these past twelve months, designing and prepping the retro-flavored logo that graces each and every installment.
Andrew Wyeth. See The Helga Pictures, Christina's World, and, last but not least... Master Bedroom! He knew how to keep your eye glued to a page (and directed it where to go)!
Dali. Dali had all of the technical skills, but he had that “wow” factor. Love him or hate him, you knew Salvador Dali. He made sure of it.
Winslow Homer. He hit home runs using oils and watercolors, not to mention wood-engraving and etching!
Claude Monet, the father of Impressionism! Every painting could include every color under the sun, and he made it work!
Camille Pissarro. She painted portraits, landscapes, and the Big City at different times of the day, as well as different times of the year. The lady kicked butt!
I'll close by saying that I could've named five to ten artists for each category. I am a huge fan of Impressionism, so it's no surprise to find people like Monet and Pissarro on the list. I could've easily listed Renoir on there somewhere, as well as Mary
Cassatt. Oh, well... maybe I'll save her for the next set of questions!
[The Five Archive]
Douglass C. Perry