Dynasty Warriors: Gundam 3

Are Blu-Rays Made of Gundanium?

We saw beam sabers and explosions galore in Dynasty Warriors: Gundam 3 and we liked it.
Author: Scott Rodgers
Published: July 17, 2011
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Sure, I hear what people say about the Dynasty Warriors games. I get that the games aren’t for everyone and that’s fine. That being said, I can’t tell you just how excited I was for Dynasty Warriors: Gundam 3’s release. Ever since the original released in 2007 the series has been my favorite, even surpassing those based on the Three Kingdoms. Something about shooting down aces and fighting giant robots with pink lasers and beam sabers never gets old.

Since Koei Tecmo has really done a commendable job with the Gundam license. Outside of the Battle Assault games that came out on the original PlayStation there really hasn’t been a whole lot to write home about. Sure, there are some great Gundam games in Japan but in all likelihood we’ll never seen the lot of ‘em. It’s unfortunate, because I know that a whole generation (myself included) grew up coming home from school and watching “Gundam Wing” on Toonami and that was a gateway to other series in the expansive universe of giant robots, whiny female protagonists, and villains who were infinitely cooler than their hero counterparts.

However, that’s not to say that DW:G3 is just a good Gundam game. Having played every release of all of the various series, I would rank this game as arguably the best of the Musou titles to date. Sure, I still find myself popping in Dynasty Warriors 3 for nostalgia’s sake (Zhang Bao, anyone?). The newest release, Dynasty Warriors 7, improved on just about everything in the series, especially the AI (the only setback would probably be how weapons are handled), but I can’t shake how much more bad ass I feel taking down Dark Gundam than Lu Bu. Being able to finally pilot Knight Gundam after having him kick your robotic teeth is only comparable to finally unlocking Nobunaga in Samurai Warriors.

In fact, I would even go a step beyond saying that this is just a good Gundam and Musou game. Being able to tie fourteen different series, even if they are roughly tied together in concept, is a tough task. In single player you have a seemingly never ending number of missions to choose from. For the history portion it plays out like the series actually did, that is to say that in “Mobile Suit Gundam” you play as Amuro trying to shoot down Char and in “Mobile Suit Turn A Gundam” you control Loran and Ghingham. Really, this mode is a bit of fan service to those who want to take part in their favorite missions and duels and some even come with some nifty cutscenes.
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