Dungeon Defenders

Defend This Dungeon...

...from Orcs, Ogres and Dragons! Dungeon Defenders makes you do all that, and oh so much more...
Author: Parjanya C. Holtz
Published: November 15, 2011
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It's not often when I'm given the task to review a PSN game, that I end up investing the amount of time I had to for Trendy Entertainment's 3D-tower-defense-co-op-RPG Dungeon Defenders. Honestly, I don't think there are many games on Sony's digital distribution service that manage to provide nearly as many hours of content as this $14.99 download does. But is it all worth your money - and perhaps even more importantly, your time - in the end?


Dungeon Defenders is, as the name implies, a tower defense game set in a series of thirteen different dungeons. The art-style is cheerfully bright, colorful, and yet there's a sense of magical storybook-adventure mystery to be found here. The campaign doesn't actually feature an extensive story, yet nonetheless there are bosses to defeat, and a series of still images narrated by a soothing-sounding, seemingly omniscient narrator (who also happens to explain to you how the game is played in its detailed video tutorials) rounds out the game's presentation.

When you start up Dungeon Defenders for the very first time you'll be greeted by a title screen that lets you choose between online and local play. While you may be tempted to go the offline route at first, keep in mind that this is a game designed for co-op, and as much fun as it may be playing alone (and yes, it still is a lot of fun), it's all the more satisfying and rewarding when playing with a couple of friends online. In fact, I found the experience quickly developed a sense of loneliness as I was stubbornly fighting my way through the campaign on my own. This was before I realized what a crucial role teamwork played in this game.

Perhaps it was also the crushing difficulty that made me realize that “normal” was a tad too hard for me to handle all by myself, something that initially made me simply tone down the difficulty and proceed through the game on “easy,” yet still alone (there's a reason my parents call me the most stubborn of us four children). However, if this is something you plan on doing, then be warned, much of Dungeon Defenders' motivation is drawn from its high level of difficulty and unique challenge, and unless you're a super skilled tower defense expert (or just hate other people), I wouldn't take on the campaign, or any of the at times very interesting challenges for that matter, without at least one buddy by your side – preferably three.
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