Costume Quest

Killing Time in the Adult World

Despite a crew consisting of a childish rolling garbage can, an unlikely sword-wielding hero, and a useless female lead, Costume Quest isn't a Tim Schafer Star Wars game.
Author: TPS Staff
Published: November 8, 2010
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It’s been a while since I’ve played Psychonauts, but as soon as I started playing Costume Quest, I was taken back to that experience and its representation of a slightly skewed suburbia, made all the more effective by a distorted depiction of people and music that is supposed to evoke the dark qualities yet innocence of Halloween. Throw protagonist children with antagonistic adults into the mix, and the similarities between the two games seem pretty significant. The player can definitely tell that Tim Schafer had his hand in both. That being said, however, the two games are completely different creatures.


Costume Quest is an RPG where, as the title suggests, the player searches for different costumes, which are then used to help fight battles. In addition to collecting the different costume elements, the player collects cards (that have no other purpose than to be collected) and battle stamps, which can be worn on a costume in order to enhance its abilities. Cards are mainly collected by fighting battles or trading. The battle stamps are mostly acquired by buying them, the currency being, of course, candy.

There are three different areas to explore in the game, but with, essentially, the same actions being taken in each one. Items such as candy and costume pieces need to be collected and the protagonists have to trick-or-treat with either an adult with candy or a monster with which to battle being behind each door. Once all the homes are free of candy, the next area opens up.

The battles are of a very simplistic turn-based style with only one option of attack unless the special attack is powered up. For each normal attack, maximum damage is only possible if a quick-time event is hit at the right moment. No action from the player is required for the special attacks, but these do make choosing which costumes to wear more strategic. At the end of each battle, the player gains experience points, some candy, and at least one card.
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