Battlelines Drawn
Yep, Pseudo's Full Auto sequel is done.
Published: November 30, 2006
You can tell it's a slow news day when we get a press release that has no quote and really just the info that the game is done and we' get all excited about posting the news. For one thing, it's PS3 news, which there hasn't been a ton of post-launch (which, we suppose, is to be expected, and we're certainly not complaining, as it gave us a chance to finally review all those launch games).
So, um, yes, that's pretty much it. Full Auto 2: Battlelines has officially gone gold, meaning every last little bit of code that's going to be mass pressed onto PlayStation 3 BD-ROMs is currently residing on a final disc (the color of which may or may not be gold these days) and is en route to the production facility. Happy dance time!
Pseudo Interactive sequel keeps the same blend of racing and car combat, the same environmental destruction (and in fact ups it quite a bit to create more hazards and race-changing events), the same UnWreck time-rewind feature to fix any major would-be crashes but now includes good old-fashioned arena combat as well. Oh, and it's all online. So now you know. We should have our review of the game in just a few weeks.
So, um, yes, that's pretty much it. Full Auto 2: Battlelines has officially gone gold, meaning every last little bit of code that's going to be mass pressed onto PlayStation 3 BD-ROMs is currently residing on a final disc (the color of which may or may not be gold these days) and is en route to the production facility. Happy dance time!
Pseudo Interactive sequel keeps the same blend of racing and car combat, the same environmental destruction (and in fact ups it quite a bit to create more hazards and race-changing events), the same UnWreck time-rewind feature to fix any major would-be crashes but now includes good old-fashioned arena combat as well. Oh, and it's all online. So now you know. We should have our review of the game in just a few weeks.
