Krome Captures AGDC Accolades... Again
TY the Tasmanian Tiger will not be denied, people.
Published: December 7, 2005
We like it when good guys get properly recognized for their work, and those Aussies down in at Krome Studios are among the coolest in the industry. We're still trying to find a way to justify flying down to Brisbane to get tanked with those guys, but something tells us our expense budget doesn't really cover "flew around the world to get drunk with cool guys" like we'd hope it would. Stupid expense reports.
Still, the local game development community doesn't seem to have any problem showering the development team with awards; TY the Tasmanian Tiger (yes, his first name is all caps and no we don't know why) picked up its third consecutive "Best Original Character Design" award in as many years - a first for the Australian Game Developers Conference. Considering the ruling body judges development efforts based both in OZ and New Zealand, it's not exactly a teeny pool of talent.
Along with the usual "BOCD" luv, Krome Creative Director and Co-Founder Steve Stamatiadis took home an award for "Longest Spellcheck-Breaking Name" from us, and a Career Achievement Award. It's a toss-up as to which one is more exciting, but since there's only one CAA a year, and we tend to give out awards every time we get those little red squiggly lines in Word, we'll guess it's the former.
"It is a great honor to be selected to receive this award given the crop of talented and successful gaming professionals that our area of the world has amassed," beamed Steve Stamatiadis. "I really love my job. Helping to manage and work with such a dynamic team at Krome Studios on projects like the TY the Tasmanian Tiger series continues to be a very rewarding experience for me."
"I am very excited that we received both of these awards, but I am especially excited that Steve was recognized with the Career Achievement Award," complemented Krome CEO Robert Walsh, himself a 2003 CAA recipient. "He is undeniably one of the most creative and talented individuals I've had the privilege to work with, and it is fantastic to see him being honored in this way."
No word on how the team is celebrating, but if it's anything like our close-minded, stereotypical fantasies, it's being done with enough liquor and chanting to stir a nun up into wearing facepaint and screaming four-letter expletives like she were a beer ad cover girl. Again, all in our heads.
Still, the local game development community doesn't seem to have any problem showering the development team with awards; TY the Tasmanian Tiger (yes, his first name is all caps and no we don't know why) picked up its third consecutive "Best Original Character Design" award in as many years - a first for the Australian Game Developers Conference. Considering the ruling body judges development efforts based both in OZ and New Zealand, it's not exactly a teeny pool of talent.
Along with the usual "BOCD" luv, Krome Creative Director and Co-Founder Steve Stamatiadis took home an award for "Longest Spellcheck-Breaking Name" from us, and a Career Achievement Award. It's a toss-up as to which one is more exciting, but since there's only one CAA a year, and we tend to give out awards every time we get those little red squiggly lines in Word, we'll guess it's the former.
"It is a great honor to be selected to receive this award given the crop of talented and successful gaming professionals that our area of the world has amassed," beamed Steve Stamatiadis. "I really love my job. Helping to manage and work with such a dynamic team at Krome Studios on projects like the TY the Tasmanian Tiger series continues to be a very rewarding experience for me."
"I am very excited that we received both of these awards, but I am especially excited that Steve was recognized with the Career Achievement Award," complemented Krome CEO Robert Walsh, himself a 2003 CAA recipient. "He is undeniably one of the most creative and talented individuals I've had the privilege to work with, and it is fantastic to see him being honored in this way."
No word on how the team is celebrating, but if it's anything like our close-minded, stereotypical fantasies, it's being done with enough liquor and chanting to stir a nun up into wearing facepaint and screaming four-letter expletives like she were a beer ad cover girl. Again, all in our heads.
