The Bacon-Free Mountains of Japan Beckon
Genki's taking to the hills for a little more DRIFT.
Published: April 18, 2006
Here at TPS, we have what some might call an unnatural love for the Tokyo Xtreme Racer series. An unhealthy love. But this love will not be denied. Even with a different name, the core mechanics of Street Supremacy were enough to snare us for a day, but we wanted more. We wanted to tear ass down the windy streets of Rokko, Iroha, Hakone and Haruna. We needed to DRIFT.
Luckily, the publisher that first brought the series to the States with the original TXR on the Dreamcast is still all too happy to act as our pusher. Thing is, we don't think they get how this whole addiction thing works, because they're making it easier to get the game -- to the tune of an amazing $15. That's cheaper than a lot of used games.
For less than a Jackson, you'll still get licensed cars from Audi, Alfa Romeo, Volkswagen, Toyota, Subaru, Mini and Nissan on real mountain courses pulled from the very same regions we've been pining for just two paragraphs up, but delivered with an all-new drift mechanic that lets you balance throwing your car into controlled slides while maintaining speed in the kind of risk/reward scenario that only the Japanese could come up with.
Best of all, the game is done. Finished. Out. In stores. Ready for you to buy. And you'd better buy it, because Genki can do no wrong and we're not just saying that because we need them to keep pumping out these games (and, well, Crave to publish them at this price point). Seriously, man, $15 bucks? How can you refuse? We'll tell you exactly how with our review in a few days. Check back then.
Luckily, the publisher that first brought the series to the States with the original TXR on the Dreamcast is still all too happy to act as our pusher. Thing is, we don't think they get how this whole addiction thing works, because they're making it easier to get the game -- to the tune of an amazing $15. That's cheaper than a lot of used games.
For less than a Jackson, you'll still get licensed cars from Audi, Alfa Romeo, Volkswagen, Toyota, Subaru, Mini and Nissan on real mountain courses pulled from the very same regions we've been pining for just two paragraphs up, but delivered with an all-new drift mechanic that lets you balance throwing your car into controlled slides while maintaining speed in the kind of risk/reward scenario that only the Japanese could come up with.
Best of all, the game is done. Finished. Out. In stores. Ready for you to buy. And you'd better buy it, because Genki can do no wrong and we're not just saying that because we need them to keep pumping out these games (and, well, Crave to publish them at this price point). Seriously, man, $15 bucks? How can you refuse? We'll tell you exactly how with our review in a few days. Check back then.
