Koooooooong!
Time to take a trip to Skull Island.
Published: November 23, 2005
The wait is over, kids. We can finally get our hands on Peter Jackson's King Kong: The Official Game of the Movie - that is if you don't pass out trying to say the name out loud or pop a capillary from screaming at your monitor because you're tired of hearing everyone make fun of the length of the title.
Okay, technically you could've picked up the game yesterday, but we're nothing if not horribly late on our news (it takes time to inject all this personality and delicious wit). Still, you now know, and what good is the news of a game release if it can't be accompanied by a ton of quotes from all the people involved, all patting each other on the back for a job well done?
"Today is a monumental day for Ubisoft, as we celebrate the biggest launch in company history with Peter Jackson's King Kong: The Official Game of the Movie," gushed Laurent Detoc, president of Ubisoft North America. "We're extremely proud to have worked so closely with Peter Jackson and Wingnut Films to deliver a critically acclaimed game that sets a new benchmark for games based on movies."
"It was an absolute pleasure working with Ubisoft on the video game," Peter Jackson reciprocated. "Being able to collaborate closely together from day one was of utmost importance, which is why we gave Ubisoft unlimited access to every creative aspect of our film production. We really wanted the game and the film to be part of the same universe."
"We were amazed by Peter Jackson's creativity and what he brought to the project," Michel Ancel, the game's lead designer, said. "Peter Jackson's King Kong: The Official Game of the Movie is a creation that closely follows the storyline of the movie, yet as video games have the innate ability to do, pushes the emotional tension of the film to even greater depths. Players will experience unprecedented dual gameplay within a movie-licensed game that alternates between Jack Driscoll in first-person and as King Kong in third-person. These contrasting perspectives will immerse players in a journey that features epic battles, tough choices and a dynamic experience within the visually stunning environment of Skull Island."
Truth be told, we didn't get this news story up yesterday because we were too damned busy playing the game. The upside to this is that you can watch us freak out about how great the game is along with every other review on the web by simply clicking here. The power of the internet!
Okay, technically you could've picked up the game yesterday, but we're nothing if not horribly late on our news (it takes time to inject all this personality and delicious wit). Still, you now know, and what good is the news of a game release if it can't be accompanied by a ton of quotes from all the people involved, all patting each other on the back for a job well done?
"Today is a monumental day for Ubisoft, as we celebrate the biggest launch in company history with Peter Jackson's King Kong: The Official Game of the Movie," gushed Laurent Detoc, president of Ubisoft North America. "We're extremely proud to have worked so closely with Peter Jackson and Wingnut Films to deliver a critically acclaimed game that sets a new benchmark for games based on movies."
"It was an absolute pleasure working with Ubisoft on the video game," Peter Jackson reciprocated. "Being able to collaborate closely together from day one was of utmost importance, which is why we gave Ubisoft unlimited access to every creative aspect of our film production. We really wanted the game and the film to be part of the same universe."
"We were amazed by Peter Jackson's creativity and what he brought to the project," Michel Ancel, the game's lead designer, said. "Peter Jackson's King Kong: The Official Game of the Movie is a creation that closely follows the storyline of the movie, yet as video games have the innate ability to do, pushes the emotional tension of the film to even greater depths. Players will experience unprecedented dual gameplay within a movie-licensed game that alternates between Jack Driscoll in first-person and as King Kong in third-person. These contrasting perspectives will immerse players in a journey that features epic battles, tough choices and a dynamic experience within the visually stunning environment of Skull Island."
Truth be told, we didn't get this news story up yesterday because we were too damned busy playing the game. The upside to this is that you can watch us freak out about how great the game is along with every other review on the web by simply clicking here. The power of the internet!
