Major League Baseball 2K6
So after disassembling my base camp I decide to move back into the 21st century and surf the web to see what I have to look forward to. First stop Google because going straight to 2Ksports.com would make way too much sense. And what do you know! 2Ksports.com is the first result. Before cruising into the game's site I check out a few of the other results. Apparently 2K Sports has an exclusive with MLB for this year's release and EA has been banished to the college ranks. To me that means this game better not suck because this may be my best shot to play a realistic baseball game with major leaguers. No offense to EA, but the ping of metal bats just doesn't do it for me. Plus, can you name a single college baseball player? I didn't think so.
So how is 2K going to make MLB 2K6 an experience? Let's see, they've added the World Baseball Classic. Nice move. Love the concept of that event. It's only a matter of time for before the Classic flourishes granted MLB needs to come up with better timing for the event, but that's a whole other conversation.
What else. Three years of actual scouting reports and analysis called Inside Edge. Swing Stick, a revolutionary analog hitting feature. I'm intrigued.
An all-new physics engine called Pure Motion Physics, which includes player-to-player collision animations. Collisions? I might be in trouble.
Interactive umpire challenges. Yes! When I yell at the TV the umpire will actually react to me? Umm yeah, not exactly. Good thing, I might get booted from my own Playstation. (I have to be careful as it is when the wife is around and I get the dog all rile up.)
A V.I.P System that allows me to save my friends profiles and use when they're not around to learn their tendencies. Nice. Next thing you know I'll be stalking them to find out what time they eat, sleep and go to work.










