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[Pre-E3 2006] Into the Pixel Finalists Announced

If you're lucky enough to get into E3, you're going to see some amazing artwork.
Author: Sam Bishop
Published: April 28, 2006
If you haven't yet heard about the Into the Pixel art exhibit, you're probably not alone. Though the showcase for game art chosen by museum curators, art galleries and the games industry itself has been kicking around for about three years now, it makes its appearance primarily at E3 -- and wisely placed in a place where even non-badge holders can appreciate it, which is good because the ones with the badges will likely be scrambling to see the next high-profile game.


With so many pairs of eyes fixated on the actual games and not the concept or promo art that actually helped sculpt them, the exhibit hasn't exactly drawn a rabid following. But it's getting there, aided by some absolutely stunning pieces of art, 16 of which have been chosen this year, and will be blown up and professionally framed by a master printer and hung in the Into the Pixel Gallery at the show.

"The Academy is thrilled to provide a platform that demonstrates its members talents, and the artistry that is now a driving force behind today's compelling interactive experiences," beamed Joseph Olin, president of The Academy of Interactive Arts and Sciences, who oversee the exhibit. "There could be no better venue to celebrate these great works than E3Expo."

"Into the Pixel has established itself as the interactive entertainment industry's most prestigious opportunity to showcase the art of the game, and celebrate the artists whose talent creates these stunning images," added Doug Lowenstein, president of the Entertainment Software Association. "Through the unique partnership between E3Expo, the Academy and the Los Angeles County Museum of Art, Into the Pixel has pioneered the digital game art exhibition and continues to facilitate this valuable conversation between the traditional and digital art worlds."

Over 150 submissions from all over the world were combed down to 16, and the finalists represent the breadth of mediums and countries of origin. Panoramic paintings, line art, woodblock and traditional Japanese artwork culled from Canada, Japan, Poland, France, the UK, Germany and the US will be represented. The exhibit has been shown at the D.I.C.E. Summit in Vegas put on by the AIAS, a private showing in LA, at the Tech Museum in San Jose, and will make a stop across the pond at GameCity in Nottingham, England. Not bad for video game art, eh?

We'll be checking out the exhibit in a couple of weeks, but for now, here are the pieces that made the cut:

Title - Artist - Company - Game Title - Country
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Aegan Landfall - Radoslav Javor - 10TACLE Studios - Elveon / An Elvish Action Epic - Slovakia

Alin Glass - Dylan Cole - Big Huge Games/Microsoft - Rise of Desert Legends - USA

Chicago Train Graveyard - Stephan Martiniere - Midway Games - Stranglehold - USA

Damascus Souk - Nicolas Bouvier and Patrick Desgreniers - Ubisoft - Project Assassin - Canada

Darkness - Brian Dugan - FreeStyleGames/Sony Computer Entertainment Europe - B-Boy - UK

Eyes - Gerald Obringer and Pierre Guillaume - Lexis Numerique - Evidence: The Last Baret - Ritual - France

Floating Mosque - Daniel Dociu - Arenanet - Guild Wars - USA

In the Garden of Eva - Yoji Shinkawa - Konami Digital Entertainment - Metal Gear Solid 3: Subsistence - Japan

Into the Fray - Daryl Mandryk - Buena Vista Games - Turok - Canada

Monster House Toy Room - Donald Caron - Monster House - THQ - USA

Rooftop - Tyler West - The Godfather The Game - Electronic Arts - USA

Rooftops - Daniel Dociu - Guild Wars - Arenanet - USA

Screen_000027 - Chris Davie and PGR3 Art Team - Bizarre Creations/Microsoft - Project Gotham Racing 3 - UK

The Road - Damian Bajowski - CD Projekt RED - The Witcher - Poland

The Sphere - Ashley Welch - Human Head Studios - Prey - USA

Titan's Head - Eduardo Gonzalez - Sony Computer Entertainment America - God of War - USA