Recent News

Gauntlet: Seven Sorrows

Seven Sorrows Ships

No, we didn't have time to get all clever, we gots ta hack and slash!
Author: Sam Bishop
Published: December 12, 2005
In a perfect world, there would be no war or famine, just endless hordes of demons pouring out of hellmouths that need the tireless arms of a guy that can chop a couple thousand times in a row without ever getting tired to slay them. Or a well-endowed girl with lots of armor on her shoulders and nowhere else, that's probably important too, for strategic... booby reasons.


It's probably a good thing that this isn't a perfect world, because only one of us happens to be remotely close to one of those descriptors in the office (hint: it's not the first one), and she's probably fond of protecting her naughty bits with more than a few scraps of clothing. Luckily, we can do it all digitally and everyone's the better. Well, except for the ones starving or fighting.

"The Gauntlet franchise has been making gamers' thumbs blister and ache for years with its 4 player co-op and intense hack-n-slash combat, and Seven Sorrows absolutely takes the addictive core gameplay to the next level," claims Steve Allison, Midway's chief marketing officer. "While staying true to the franchise's roots, Gauntlet: Seven Sorrows also features a deeper gameplay mechanic that allows player progression, all-new combos and attacks, and for the first time ever, takes it all online."

Like previous Midway releases, you won't be able to escape the marketing blitz should you happen to watch one of those tee-vee channels with all the kids on 'em and whatnot. Magazines too, and if you happen to visit those other big game sites (you'd never cheat on us, right, baby?), you'll likely see some ads there too. So, y'know, you'd better just buy the game our it'll haunt you.