Time to Get Beat Down
Now remember, curl into the fetal position and cover your head as you weep softly.
Published: August 23, 2005
Not to be outdone by Namco's news earlier today, Capcom has finally kicked their own beat-em-up, Beat Down, out to the public. We're talking final boxed copies ready and waiting for your gentle touch to caress them alllll the way over to the counter before dropping $50 and losing a couple of hours to endless button mashing.
Now, not that we really need a storyline or anything in our brawlers, but someone at Capcom spent an awfully long time typing up the shipping release, so we feel inclined to at least hit some of the major points, and the story's always an easy way to pad things for a good paragraph or so, right? Right, so here we go...
Las Sombras isn't exactly the nicest place around. It's filled with cartels, with drug deals, with undesirables, but it does have a pecking order, and right at the top is cartel kingpin Zanetti and his group o' toughs. After a tip that a rival cartel has a drug deal going down, he acts quickly, sending his five best mercs to end the deal early.
When they arrive, however, their work is already done for them, and the five men are ambushed by their own cartel members in an effort to paint them as drug and money-stealing deserters from Zanetti's fold. Now, on the run and questioning who could have pulled off such a scheme, the five must search the streets and their own circle to find the culprit so they can give them hugs and kisses... OF DOOM.
"Beat Down: Fists of Vengeance is Capcom's new take on the fighting genre and features hard-hitting action in a visceral urban setting," mused Capcom America's Todd Thorson, director of marketing. "As publishers of Street Fighter, the longest running fighting franchise in the industry, Capcom is certainly an authority in this category. We will use this expertise as we take a new direction in fighting games."
Beat Down's approach certainly seems more ambitious than your standard brawler. Picking one of the five and venturing out into the city from their makeshift dive bar/hideout, the characters can take jobs, "negotiate" with enemies instead of just smacking them retarded, explore the town wearing disguises to get into areas you normally couldn't, or, yes, just beat the crap out of literally anyone in town you come across as you amass an army of allies in your quest for truth and handed asses.
We'll have a review in the next few days, so pop on back over to enjoy our descriptive words indicating an opinion as to whether or not it'll be a worthy target of your hard-earned American dollars.
Now, not that we really need a storyline or anything in our brawlers, but someone at Capcom spent an awfully long time typing up the shipping release, so we feel inclined to at least hit some of the major points, and the story's always an easy way to pad things for a good paragraph or so, right? Right, so here we go...
Las Sombras isn't exactly the nicest place around. It's filled with cartels, with drug deals, with undesirables, but it does have a pecking order, and right at the top is cartel kingpin Zanetti and his group o' toughs. After a tip that a rival cartel has a drug deal going down, he acts quickly, sending his five best mercs to end the deal early.
When they arrive, however, their work is already done for them, and the five men are ambushed by their own cartel members in an effort to paint them as drug and money-stealing deserters from Zanetti's fold. Now, on the run and questioning who could have pulled off such a scheme, the five must search the streets and their own circle to find the culprit so they can give them hugs and kisses... OF DOOM.
"Beat Down: Fists of Vengeance is Capcom's new take on the fighting genre and features hard-hitting action in a visceral urban setting," mused Capcom America's Todd Thorson, director of marketing. "As publishers of Street Fighter, the longest running fighting franchise in the industry, Capcom is certainly an authority in this category. We will use this expertise as we take a new direction in fighting games."
Beat Down's approach certainly seems more ambitious than your standard brawler. Picking one of the five and venturing out into the city from their makeshift dive bar/hideout, the characters can take jobs, "negotiate" with enemies instead of just smacking them retarded, explore the town wearing disguises to get into areas you normally couldn't, or, yes, just beat the crap out of literally anyone in town you come across as you amass an army of allies in your quest for truth and handed asses.
We'll have a review in the next few days, so pop on back over to enjoy our descriptive words indicating an opinion as to whether or not it'll be a worthy target of your hard-earned American dollars.
