Complete all 18 missions. These new options consist of the following; Special Continue, Free Mission, and Trial Mission.
[i][b]Ace Combat 4 Cheats[/b][/i]
[/b]Finish all 18 missions, then save the game. Load the saved game to unlock
the following new options at the main menu. The SPECIAL CONTINUE option allows
the entire game to be replayed with new fighters and weapons, plus the money
earned in the first game. The FREE MISSION option allows any mission to be
played. The TRIAL MISSION option allows the game to be played in either score
attack or time attack modes. The "Scene Viewer" allows FMV sequences
to be played. The "Music Player" option allows any of the 36 songs
in the game to be played.
[/b]Finish the game under the hard difficulty setting to unlock the expert
[/b]Finish the game under the expert difficulty setting to unlock the ace
[/b]Finish the game in ace mode. Note: You may also need to obtain S-class for
[b]Alternate opening sequence:
[/b]To see a different plane other than the F-22 flying lead at the opening,
go into a mission or free flight and choose a different plane. Crash your
plane or quit the mission and return to the title screen. When the opening
sequence plays again, whatever plane and secondary weapon you selected will
appear instead of the F-22.
[/b]Before your plane takes its last hit, hold [b]L1[/b] + [b]L2[/b] + [b]R1[/b]
+ [b]R2[/b] when a missile is on your tail.
[/b]Press and hold [b]Triangle[/b] to zoom. Use the [b]Right Analog-stick[/b]
to pan around.
[/b]This is a complete aircraft list (in order):
Sea-Green (Wang) level 1
White w/ Blue Stripes (Tempel) level 3
Silver (Ciffred) level 2
White w/ Blue Stripes (Rigaux) level 4
Black (LEVY) level 6
Yellow Stripes (De Vico) level 7
Yellow (Vrisala) level 8
Blue-Silver (Tuttle) level 9
Red (Mrkos) level 5
Winter Camo (Kwee) level 16
White with red stripes (Olmstead) level 15
White with blue stripes (Faye) level 10
Blue Tiger Stripes (Gunn) level 13
White with red stripes (Urata) level 12
White with blue and red stripes (Neujmin) level 11
Gray (Abell) level 14
Gray Camo with yellow wing tips (Yellow Squadron)
White with blue andred stripes (Halley) level 17
Silver Camo (Smirnova) level 18
X-02 (multirole) (last aircraft)
[b]Broken Arrows: See northern lights:
[/b]Look up in the night sky and you can see the northern lights.
[b]Shattered Skies: Yellows leave early:
[/b]Hitting a Yellow early will not kill them, but may make him and other
Yellows leave the area early, after he gripes about being hit.
[b]Whisky Corridor: Second SR-71:
[/b]There is a second SR-71 Blackbird on this mission. At any time during the
mission, fly to the southwest corner of the map at about 15,000 feet, just
north of the RTB line.
[b]Breaking Arrows: XB-70:
[/b]There is an XB-70 at the top left at about 30,000 ft.
The enemy XB-70 can be shot down to earn extra
points. The plane can be found all the way at the back of the combat area at
high altitude. The plane is visible on radar to the left on the first target.
[/b]When in a dogfight, there are some things you can do to help. First, do
not go after the Yellows. Also, choose a plane that does well in air to air
attacks. Use the machine gun if the target is close. Do not waste your
missiles, as there may be a surprise during the mission (as in the Shattered
Skies level). In this level, after the time is up and you have enough points,
six B2 bombers appear. Finally, Do not stay too low.
[/b]In order to successfully evade a SAM, fly directly at it at full speed. If
you feel the engagement is not good, then break off. However, do not break off
until you have tried at least once. If it works, you will pass over it and any
missile fired will miss you. When you pass over the SAM, hit the brakes, turn
sharply, and head at it again, but this time fire. Pass the SAM at about 100
[b]Evading AA gunfire:
[/b]Barrel roll and you will only get hit with one or two bullets maximum.
Note: This trick is especially useful in Ace mode, when a good round of
bullets can get you killed.
[b]Watch missile or bomb when fired:
[/b]While flying any jet, lock on to a target (ground or air) and hold [b]Circle[/b].
This will allow you to watch your missile or bomb from the time it leaves the
jet until it hits the target. Note: You have to be careful or your jet may
[b]Nose dive recovery:
[/b]If you are in a nose dive and your speed is over 700 mph, do not drop
below 2,000 feet. There is a small chance that your plane will pull up again
because gravity will pull it down into the ground. If you are, lucky you will
escape with 98% damage.