Turok: Evolution
The next game in the infamous Turok series is headed to the PlayStation 2. Grab a hold of your Pteranodon and hang on for the wildest ride of your life. Details inside.
Published: April 27, 2002
It seems like it has been ages since we last heard from our hero, Tal'Set, and maybe even longer if you've never owned a Nintendo 64. But have no fear my dinosaur hunting friend, the Turok series has been completely revamped and is making its way to the PlayStation 2. As you may expect, a tremendous title such as this is not just coming to the PS2. Instead, look for Turok: Evolution to be released on all next-generation platforms.
First off, let's get the story down. You take the role as a Native American named Tal'Set as in the previous games. In the beginning of this tale, we see Tal'Set and his arch enemy Tobias Bruckner fighting. Somehow, during this raging battle both Tal'Set and Bruckner get warped into what is called "The Lost Lands," which some of you may recognize from the N64 titles. Weakened by his courageous effort, Tal'Set is slowly nursed back into good health by friendly natives in the River Village, who are refugees from the almighty Lord Tyrannus and his dominions. Tyrannus is on a mission to purify the land from all evil, and his means of doing so are through murder and suffering. On top of that, Tal'Set must be on the look out for Bruckner. Turok: Evolution is to be a prequel to explain the events that took place to form the original concept.
Never fear however, Turok: Evolution's new game engine packs all of the great gameplay gems from its predecessors, and Acclaim is even promising a smorgasbord of new features to fully take advantage of the PS2's extensive hardware. The new "ground-breaking" Squad Dynamics System or affectionately referred to as S.D.S. was created to produce intensely realistic AI and advanced FPS for your gaming pleasure. This means all the Dinos, Indians, and whatchamacallits you've come to know and maybe even…love, are now smarter and faster than ever before. But that's not all folks, Turok: Evolution comes with fully destructible and interactive environments. So as you walk, run, jump, swim or brush up against plants, they create reactions that are in direct relation to the action that you have performed. Trees also sway with the wind.
As in most FPS sequels, one of the most anticipated new additions are the new and updated weapons. Turok: Evolution is no exception. New weapons include Variable Payload Cruise Missiles, Gravity Disrupter Beams, and the beefy sounding Swarm Bore, get ready to kick some prehistoric ass! Acclaim Studios Austin is also bringing some stealth weapons that can be used to take out targets from a distance and even some silent ones, such as a Crossbow. The assortment of weapons however isn't the only thing to look forward to, as the graphics in Turok games have always been ground-breaking (Turok 2 was one of the best looking titles for the N64, period).
The dinosaurs look as if they came straight out of a Jurassic Park movie. They include a Pteranodon, Parasaurolophus, Compy, Styracosaurus, and Ankylosaurus. There are also two rather strange dinos. The first is the Kronosaur, which is a shark like animal with a huge head that has hundreds of teeth. The other is exactly the same as the Ankylosaurus except it has two large missile launchers attached to it's back carrying 6 missiles on each launcher, so good luck with that one. Look for a total of 32 different types of prehistoric and indigenous wildlife. Not only can you hunt down these animals, a few you have the ability to ride them, such as the Pteranodon. Turok: Evolution will extend throughout eight mythical lands, each filled with plenty of fog and misty effects for your viewing pleasure.
The Turok series, as mentioned before, was originally released for the N64 and has always been a fan favorite from day one. But now, for the first time, Tal'Set and his friends are appearing on a system other than Nintendo's, and Evolution looks to be the best yet. Acclaim is promising an impressive multi-player mode as found in the previous titles, although they have kept their mouths shut on any real details, no matter how hard we push them to cough them up. Just recently Acclaim just annouced that, in fact Turok: Evolution will support Dobly Digital sound. Turok: Evolution is currently set to be released on September 1, 2002.
First off, let's get the story down. You take the role as a Native American named Tal'Set as in the previous games. In the beginning of this tale, we see Tal'Set and his arch enemy Tobias Bruckner fighting. Somehow, during this raging battle both Tal'Set and Bruckner get warped into what is called "The Lost Lands," which some of you may recognize from the N64 titles. Weakened by his courageous effort, Tal'Set is slowly nursed back into good health by friendly natives in the River Village, who are refugees from the almighty Lord Tyrannus and his dominions. Tyrannus is on a mission to purify the land from all evil, and his means of doing so are through murder and suffering. On top of that, Tal'Set must be on the look out for Bruckner. Turok: Evolution is to be a prequel to explain the events that took place to form the original concept.
Never fear however, Turok: Evolution's new game engine packs all of the great gameplay gems from its predecessors, and Acclaim is even promising a smorgasbord of new features to fully take advantage of the PS2's extensive hardware. The new "ground-breaking" Squad Dynamics System or affectionately referred to as S.D.S. was created to produce intensely realistic AI and advanced FPS for your gaming pleasure. This means all the Dinos, Indians, and whatchamacallits you've come to know and maybe even…love, are now smarter and faster than ever before. But that's not all folks, Turok: Evolution comes with fully destructible and interactive environments. So as you walk, run, jump, swim or brush up against plants, they create reactions that are in direct relation to the action that you have performed. Trees also sway with the wind.
As in most FPS sequels, one of the most anticipated new additions are the new and updated weapons. Turok: Evolution is no exception. New weapons include Variable Payload Cruise Missiles, Gravity Disrupter Beams, and the beefy sounding Swarm Bore, get ready to kick some prehistoric ass! Acclaim Studios Austin is also bringing some stealth weapons that can be used to take out targets from a distance and even some silent ones, such as a Crossbow. The assortment of weapons however isn't the only thing to look forward to, as the graphics in Turok games have always been ground-breaking (Turok 2 was one of the best looking titles for the N64, period).
The dinosaurs look as if they came straight out of a Jurassic Park movie. They include a Pteranodon, Parasaurolophus, Compy, Styracosaurus, and Ankylosaurus. There are also two rather strange dinos. The first is the Kronosaur, which is a shark like animal with a huge head that has hundreds of teeth. The other is exactly the same as the Ankylosaurus except it has two large missile launchers attached to it's back carrying 6 missiles on each launcher, so good luck with that one. Look for a total of 32 different types of prehistoric and indigenous wildlife. Not only can you hunt down these animals, a few you have the ability to ride them, such as the Pteranodon. Turok: Evolution will extend throughout eight mythical lands, each filled with plenty of fog and misty effects for your viewing pleasure.
The Turok series, as mentioned before, was originally released for the N64 and has always been a fan favorite from day one. But now, for the first time, Tal'Set and his friends are appearing on a system other than Nintendo's, and Evolution looks to be the best yet. Acclaim is promising an impressive multi-player mode as found in the previous titles, although they have kept their mouths shut on any real details, no matter how hard we push them to cough them up. Just recently Acclaim just annouced that, in fact Turok: Evolution will support Dobly Digital sound. Turok: Evolution is currently set to be released on September 1, 2002.





