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Ratchet & Clank: Going Commando

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Ratchet and Clank Zoom Back into Stores

The dynamic duo has returned in Ratchet & Clank: Going Commando, in stores today.
Author: Kyle Sutton
Published: November 11, 2003

Sony Computer Entertainment America announced today the release of Ratchet & Clank: Going Commando, the sequel to last year's highly-successful action/adventure game. In Going Commando, players are treated to a brand new adventure and storyline, laced with juicy new features such as an experience- based character growth system, upgradeable weapons and armor, a more dynamic economic system, unique gameplay modes, space combat, spherical worlds and more.




"Ratchet and Clank: Going Commando is by and far one of the most action- intensive and extraordinarily thrilling games to hit the market this holiday season," said Ami Blaire, director, product marketing, Sony Computer Entertainment America. "We are thrilled to be working with one of the most talented and imaginative teams in the industry as Insomniac Games continues to revolutionize the category with characters that are full of life and exciting gameplay that's fun for the entire family."



"Our goal from the beginning of this project was to rejuvenate the platform genre," said Ted Price, president of Insomniac Games. "With Ratchet & Clank: Going Commando, we've taken significant steps away from traditional platformer design. By adding elements that have previously only existed in shooters and role-playing games, we're interested in not only creating a bigger and better gameplay experience, but in doing our part to keep the platformer genre alive, healthy and evolving."



Ratchet & Clank: Going Commando is now available in stores, so if you have the slightest interest in the action, adventure, RPG or platforming genres, this one's a must have. For more on the game, though, be sure to take a read through our extensive preview.

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