The Euro Assault Beached
EA's latest in the unending stream of MOH games has deployed to stores near you.
Published: June 6, 2005
A little early release news today. It appears the usual Tuesday and Thursday rush of game shipping stories will be one lighter this week with EA announcing they've already shipped European Assault, meaning you'll probably be able to see the game in stores as early as tomorrow (or tonight if you happen to have an extremely ambitious games retailer).
This particular entry into the series' venerable annals was penned by Apocalypse Now and Red Dawn scribe/lensman John Milius and of course lovingly aided by perennial military consultant and all-around badass U.S. Marine Captain Dale Dye in an effort to recreate the incredible challenge the Allies faced during the Battle of the Bulge (where Dye makes a cameo), as well as the rest of the European push, not surprisingly digging into Stalingrad, North Africa and St. Nazaire -- territory already covered by Activsion and Spark's COD: Finest Hour.
European Assault will boast bigger, more exploration-friendly environments, squad commands, new technology for tighter integration of sound effects and the soundtrack and an adrenaline meter that will allow for what EA calls "extraordinary feats under pressure" (nothing like lifting tanks with bare hands or something, we're sure, but still a nice touch).
"Medal of Honor European Assault builds on everything gamers loved about the best-selling Medal of Honor series," explains Executive Producer Dan Winters, "The realistic WWII setting, the cinematic presentation and the emotional storyline are still there, but we have thrown them wide open with new features like the open battlefield that encourages players to use more 'duck and cover' gameplay, the adrenaline mode which players can deploy under duress, and combat squad control which allows players to control their squad mates with a simple press of the button. We’re providing a new way of playing an old favorite and gamers are going to love it."
Let's hope EA's treatment of the European Theatre works a little better than the last two efforts; the constant grind of new console titles hasn't exactly done a whole lot to preserve the heritage of the first two PlayStation games.
This particular entry into the series' venerable annals was penned by Apocalypse Now and Red Dawn scribe/lensman John Milius and of course lovingly aided by perennial military consultant and all-around badass U.S. Marine Captain Dale Dye in an effort to recreate the incredible challenge the Allies faced during the Battle of the Bulge (where Dye makes a cameo), as well as the rest of the European push, not surprisingly digging into Stalingrad, North Africa and St. Nazaire -- territory already covered by Activsion and Spark's COD: Finest Hour.
European Assault will boast bigger, more exploration-friendly environments, squad commands, new technology for tighter integration of sound effects and the soundtrack and an adrenaline meter that will allow for what EA calls "extraordinary feats under pressure" (nothing like lifting tanks with bare hands or something, we're sure, but still a nice touch).
"Medal of Honor European Assault builds on everything gamers loved about the best-selling Medal of Honor series," explains Executive Producer Dan Winters, "The realistic WWII setting, the cinematic presentation and the emotional storyline are still there, but we have thrown them wide open with new features like the open battlefield that encourages players to use more 'duck and cover' gameplay, the adrenaline mode which players can deploy under duress, and combat squad control which allows players to control their squad mates with a simple press of the button. We’re providing a new way of playing an old favorite and gamers are going to love it."
Let's hope EA's treatment of the European Theatre works a little better than the last two efforts; the constant grind of new console titles hasn't exactly done a whole lot to preserve the heritage of the first two PlayStation games.
