Gran Turismo 4 Finds Its Release Date
Finally! Sadly, no online for us.
Published: February 3, 2005
GT4 has finally leapt the from the realm of release date speculation heretofore reserved for hall-of-famers like Duke Nukem Forever and claimed a real, solid release date. Prep yourself racing fans; you'll be screaming down Nurburgring come February 22 for $50.
Chalk the delays up to a couple of factors, chiefly among them being the insane perfectionism of series creator Kazunori Yamauchi. That's not a bad thing, since anyone remotely interested in seeing what racing is actually like will likely get the most accurate reproduction short of actually diving into the seat of an Aston-Martin Vanquish and tearing through the streets of downtown New York. Over 700 cars on more than 50 courses stretching back to the very beginning of automobiles themselves will all be made available in less than three weeks.
"With the successful history of the franchise and high consumer anticipation from videogame and racing fans worldwide, Gran Turismo 4 further demonstrates its mission to provide the most authentic driving simulation available for PlayStation 2 in the marketplace," boasted Susan Nourai, Sony Computer Entertainment America's director of product and online marketing. "Gran Turismo 4 will extend above and beyond just pure automotive racing, providing a unique destination for automotive and PlayStation 2 enthusiasts to enjoy car culture in every dimension."
We've done a fair job of trying to cover the crap out of the game in the years (yes, years leading up to the game's release, so we'd suggest you take a peek at our previews to get the skinny, but more importantly feast on the more than 100 screens of the game in action. Expect a full review in... well, let's say a month or so after the game's release when we finally crawl out of our top-secret, ultra-cozy and incredibly erotic ReviewCave3000™.
Chalk the delays up to a couple of factors, chiefly among them being the insane perfectionism of series creator Kazunori Yamauchi. That's not a bad thing, since anyone remotely interested in seeing what racing is actually like will likely get the most accurate reproduction short of actually diving into the seat of an Aston-Martin Vanquish and tearing through the streets of downtown New York. Over 700 cars on more than 50 courses stretching back to the very beginning of automobiles themselves will all be made available in less than three weeks.
"With the successful history of the franchise and high consumer anticipation from videogame and racing fans worldwide, Gran Turismo 4 further demonstrates its mission to provide the most authentic driving simulation available for PlayStation 2 in the marketplace," boasted Susan Nourai, Sony Computer Entertainment America's director of product and online marketing. "Gran Turismo 4 will extend above and beyond just pure automotive racing, providing a unique destination for automotive and PlayStation 2 enthusiasts to enjoy car culture in every dimension."
We've done a fair job of trying to cover the crap out of the game in the years (yes, years leading up to the game's release, so we'd suggest you take a peek at our previews to get the skinny, but more importantly feast on the more than 100 screens of the game in action. Expect a full review in... well, let's say a month or so after the game's release when we finally crawl out of our top-secret, ultra-cozy and incredibly erotic ReviewCave3000™.
