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Burnout

  • Players: 2
  • Vibration
  • Widescreen
  • Multitap
  • Eyetoy
  • Disc: 1
  • Digital Control
  • Analog Control
  • Pressure
  • Headset
  • Network
  • Save Size
  • Progressive
  • Online
  • ESRB: E

Burnout Screams Onto Store Shelves

Get ready to lose the ability to blink.
Author: Sam Bishop
Published: November 1, 2001
Criterion's Burnout has finally shipped, and it should be sitting on store shelves as you read this, if not just a bit afterward. Trust us on this, if you're at all a fan of arcade racing games, you HAVE to play this one. We'll have a full review in just a day or two, but in the mean time, rest assured that the fellas at Criterion Studios know their stuff.


Essentially a carbon copy of the adrenaline-pumping feelings you have while watching any insanely high-speed car chases, Burnout boasts a slick engine that delivers speed in spades and showcases the best crashes you've ever seen in a video game. Yes, ever. Here's the full features run-down from the press release:

-Real-time vehicle crashes, highlighted by multiple-camera instant replays-
-16 exciting courses, each filled with unique challenges and obstacles, spanning the United States and Europe-
-Multiplayer split-screen action for head-to-head competition-
-More than 300 vehicles on each course to collide with-
-Intelligent traffic system, featuring three distinct types of driver behaviors-
-Dolby Digital surround sound technology-
-Dual-shock controller compatible, letting players feel every turn and crunch of the car!-

It is so very, very good...

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