The Sweet Sounds of Burnout 3
Hope you like lots of rock, kids.
Published: August 25, 2004
What is there to be said about Burnout 3: Takedown that hasn't already been lavished on the game since E3 from every site and publication under the sun? The game is really, really, really, really good, and the series always has been, it's just that the third iteration of Criterion's crash-happy racer is so tightly polished, and all the modes have been so well integrated that you can't help but love it.
No, seriously, just try to hate on a game that has an entire mode dedicated to causing multiple car pile-ups. C'mon people, it's the number one reason why there's traffic on California freeways; not the actual accident (though that doesn't help things), but all the retards craning their necks and dropping to two miles an hour to get a glimpse of the mangled metal and shattered glass strewn about the highway.
With EA having solidified their position and the number one funnel for all cash in the industry with the purchase of Criterion and the RenderWare platform, the only remaining question was what would happen to the Burnout series. Apparently, it's going to get a healthy injection of EA's hyper-fresh super musical initiative EA Trax.
While we may sound a little cynical (we're still sore from having to hear "Skeet skeet skeet" every time we started up NFS: Underground is all), EA's inclusion of scads of licensed music tracks certainly hasn't hurt the relationship between the videogame and music industries. We daresay it's helped a bit.
To that end, EA has dumped the mother lode of licensed music into Burnout 3. Most of it hails from the decidedly rock/punk end of the musical spectrum, so if you're not inclined to wail to a little Jimmy Eat World or rock the violin to some Yellowcard or wipe the emo tear with Atreyu, you'll probably be gunning for the audio options as fast us non-Hip Hoppers that played Underground. If you do bang a head from time to time, though, you're going to be in Top 40 heaven. Dig it:
1208 - Fall Apart
Amber Pacific - Always You
Ash - Orpheus
Atreyu - Right Side of the Bed
Autopilot Off - Make a Sound
Bouncing Souls - Sing Along Forever
Burning Brides - Heart Full of Black
Chronic Future - Time and Time Again
Donots - Saccharine Smile
Eighteen Visions - I Let Go
Fall Out Boy - Reinventing the Wheel
Finger Eleven - Stay in Shadow
Franz Ferdinand - This Fire
From First to Last - Populace in Two
Funeral For A Friend - Rookie of the Year
Futureheads - Decent Days and Nights
Go Betty Go - C'mon
Jimmy Eat World - Just Tonight
Letter Kills - Radio Up
Local H - Everyone Alive
Maxeen - Please
Midtown - Give It Up
Moments In Grace - Broken Promises
Motion City Soundtrack - My Favorite
Mudmen - Animal
My Chemical Romance - I'm Not Okay
New Found Glory - At Least I'm Known
No Motiv - Independence Day
Silent Drive - 4-16
Sugarcult - Memory
The D4 - Come On!
The Explosion - Here I Am
The Fups - Lazy Generation
The Lot Six - Autobrats
The Matches - Audio Blood
The Mooney Suzuki - Shake That Bush
The Ordinary Boys - Over the Counter
The Von Bondies - C'Mon C'Mon
Yellowcard - Breathing
So, there you have it. There will be much rocking going on in the land of Takedown, but don't say we didn't warn you.
No, seriously, just try to hate on a game that has an entire mode dedicated to causing multiple car pile-ups. C'mon people, it's the number one reason why there's traffic on California freeways; not the actual accident (though that doesn't help things), but all the retards craning their necks and dropping to two miles an hour to get a glimpse of the mangled metal and shattered glass strewn about the highway.
With EA having solidified their position and the number one funnel for all cash in the industry with the purchase of Criterion and the RenderWare platform, the only remaining question was what would happen to the Burnout series. Apparently, it's going to get a healthy injection of EA's hyper-fresh super musical initiative EA Trax.
While we may sound a little cynical (we're still sore from having to hear "Skeet skeet skeet" every time we started up NFS: Underground is all), EA's inclusion of scads of licensed music tracks certainly hasn't hurt the relationship between the videogame and music industries. We daresay it's helped a bit.
To that end, EA has dumped the mother lode of licensed music into Burnout 3. Most of it hails from the decidedly rock/punk end of the musical spectrum, so if you're not inclined to wail to a little Jimmy Eat World or rock the violin to some Yellowcard or wipe the emo tear with Atreyu, you'll probably be gunning for the audio options as fast us non-Hip Hoppers that played Underground. If you do bang a head from time to time, though, you're going to be in Top 40 heaven. Dig it:
1208 - Fall Apart
Amber Pacific - Always You
Ash - Orpheus
Atreyu - Right Side of the Bed
Autopilot Off - Make a Sound
Bouncing Souls - Sing Along Forever
Burning Brides - Heart Full of Black
Chronic Future - Time and Time Again
Donots - Saccharine Smile
Eighteen Visions - I Let Go
Fall Out Boy - Reinventing the Wheel
Finger Eleven - Stay in Shadow
Franz Ferdinand - This Fire
From First to Last - Populace in Two
Funeral For A Friend - Rookie of the Year
Futureheads - Decent Days and Nights
Go Betty Go - C'mon
Jimmy Eat World - Just Tonight
Letter Kills - Radio Up
Local H - Everyone Alive
Maxeen - Please
Midtown - Give It Up
Moments In Grace - Broken Promises
Motion City Soundtrack - My Favorite
Mudmen - Animal
My Chemical Romance - I'm Not Okay
New Found Glory - At Least I'm Known
No Motiv - Independence Day
Silent Drive - 4-16
Sugarcult - Memory
The D4 - Come On!
The Explosion - Here I Am
The Fups - Lazy Generation
The Lot Six - Autobrats
The Matches - Audio Blood
The Mooney Suzuki - Shake That Bush
The Ordinary Boys - Over the Counter
The Von Bondies - C'Mon C'Mon
Yellowcard - Breathing
So, there you have it. There will be much rocking going on in the land of Takedown, but don't say we didn't warn you.
