Beep Beep Beepbeebeeebeeeeeee Pshewwwwww
The following game takes place between the hours of kicking terrorist ass and saving the world.
Published: February 28, 2006
"I don't think there's another show out there that's better suited for a video game," opines Fox Licensing and Merchandising Executive VP Elie Dekel. "Thanks to the contributions of the series star, Kiefer Sutherland, as well as the series' story editor and composer, this exciting video game promises to be authentically true to the television show and will delight even the most critical fan."
Brave words, to be sure, but they ring true. There are people right this second counting down to the moment when they can pick up a copy of 24: The Game just so they can mainline more Jack Bauer in between those precious 88 minutes that he's gifted every week. Their wait is coming to an end. 24 has shipped to stores.
"24: The Game delivers all the action and excitement you would expect to see in the hit 24 television series," offers 2K Games' Christoph Hartmann, Managing Director. "It is an intense gaming experience with the same race-against-the-clock tension the show is well known for. 24: The Game also provides a valuable back story to the events happening between seasons two and three."
It's not just slapped together filler, though. The boys and girls at SCEE Cambridge -- that's right, this is a Sony-developed game based on an American property that Sony Computer Entertainment America isn't publishing -- have been working on the game for years now, using the fancy pants Ghosthunter engine (itself a more developed version of the Primal engine) to deliver visuals that are strikingly close to the TV show.
Kiefer Sutherland, Carlos Bernard and the hummina hummina hot Elisha Cuthbert were all tapped to reprise their TV roles, the story is being written by staff writer and story editor Duppy Demetrius and the game's tunes have been scored by Sean Callery. In short, it won't just look like 24, it's going to sound and feel like it too as you take control of Jack Bauer, Tony Almeida and Chase Edmunds across 50 solo and tag-team missions.
The now-infamous use of split-screen simultaneous shots (likely with that damned beeping, thumping countdown clock) and an interrogation system to put the squeeze on terrorists or people helping terrorists or people that look like terrorists will both be used prominently. Expect lots of Jack Bauer "TELL ME WHERE THE BOMB IS!!!!" fits too, if we're really lucky. The game should be in most stores by tomorrow, if not sooner.
Boop (thud)... Beep (thud)... Boop (thud)... Beep (thud)... Boop (thud)... Beep (thud)....
Brave words, to be sure, but they ring true. There are people right this second counting down to the moment when they can pick up a copy of 24: The Game just so they can mainline more Jack Bauer in between those precious 88 minutes that he's gifted every week. Their wait is coming to an end. 24 has shipped to stores.
"24: The Game delivers all the action and excitement you would expect to see in the hit 24 television series," offers 2K Games' Christoph Hartmann, Managing Director. "It is an intense gaming experience with the same race-against-the-clock tension the show is well known for. 24: The Game also provides a valuable back story to the events happening between seasons two and three."
It's not just slapped together filler, though. The boys and girls at SCEE Cambridge -- that's right, this is a Sony-developed game based on an American property that Sony Computer Entertainment America isn't publishing -- have been working on the game for years now, using the fancy pants Ghosthunter engine (itself a more developed version of the Primal engine) to deliver visuals that are strikingly close to the TV show.
Kiefer Sutherland, Carlos Bernard and the hummina hummina hot Elisha Cuthbert were all tapped to reprise their TV roles, the story is being written by staff writer and story editor Duppy Demetrius and the game's tunes have been scored by Sean Callery. In short, it won't just look like 24, it's going to sound and feel like it too as you take control of Jack Bauer, Tony Almeida and Chase Edmunds across 50 solo and tag-team missions.
The now-infamous use of split-screen simultaneous shots (likely with that damned beeping, thumping countdown clock) and an interrogation system to put the squeeze on terrorists or people helping terrorists or people that look like terrorists will both be used prominently. Expect lots of Jack Bauer "TELL ME WHERE THE BOMB IS!!!!" fits too, if we're really lucky. The game should be in most stores by tomorrow, if not sooner.
Boop (thud)... Beep (thud)... Boop (thud)... Beep (thud)... Boop (thud)... Beep (thud)....
