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Allegorithmic's ProFX Licensed by Ready At Dawn

I can't think of a witty byline about texturing.
Author: Alex Lifschitz
Published: August 11, 2008
Ready At Dawn studios (the makers of GoW: Chains of Olympus and Daxter) recently licensed Allegorithmic's ProFX, a procedural texturing tool, for an upcoming next-gen game. This is because the system can "quickly produce extremely small texture files while keeping the highest visual quality intact". You know, to keep things pretty.


If you're into the whole dev/tech side of things, you can get more info at RAD's website. As for me, I'm gonna go back to doing important things, like OHMYGOD that's a huge spider, where the hell did that come from, goddamn that spider is huge.

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