Dark Sector gets Animated
If you like sitting through cut scenes, you'll love sitting through these.
Published: March 6, 2008
With the Game Developers Conference behind us, the gaming industry is falling back into what it knows best, despite the call to arms by many developers to cease with convoluted game narrative and cut scenes. D3Publisher and Digital Extremes' apparently didn't get that memo because they've recruited Pendulum to direct 13 minutes of cinematic cut scenes for their gritty over the shoulder action game, Dark Sector.
Pendulum, which used Softimage XSI to do the animated cut scenes, used Digital Extremes' Evolution Engine to get the ball rolling. After some rigorous finesse the likes you'll never see on even the Olympics, they managed to integrate the sequences into the game.
"Pendulum got it. They understood from day one that creating amazing cinematics is about iteration and collaboration," said Sheldon Carter, Digital Extremes' Producer for Dark Sector. "And that's exactly what we were looking for in a creative partner. Someone who could see our creative vision and help us raise the quality bar of the cinematics to match the AAA quality game we were designing. The end result are incredible cinematics that we can all be proud of."
In fact, Digital Extremes was so impressed with what Pendulum did, they took them out to dinner the day after. And a movie. Or we're just making that up.
Dark Sector is about Hayden Tenno, who is your run of the mill covert operative until he gets infected by the Technocyte Virus, a bio-weapon that changes its host into a mindless killing machine. After surviving the attack, Hayden is then granted every little boys' desire: superpowers that you'll never see in comic books.
The game looks promising for its March 25th street date. Even if you're not into the whole "45 minutes of Xenosaga video" thing, you can pick up this title to at least live out your virtual superhero fantasy.
Pendulum, which used Softimage XSI to do the animated cut scenes, used Digital Extremes' Evolution Engine to get the ball rolling. After some rigorous finesse the likes you'll never see on even the Olympics, they managed to integrate the sequences into the game.
"Pendulum got it. They understood from day one that creating amazing cinematics is about iteration and collaboration," said Sheldon Carter, Digital Extremes' Producer for Dark Sector. "And that's exactly what we were looking for in a creative partner. Someone who could see our creative vision and help us raise the quality bar of the cinematics to match the AAA quality game we were designing. The end result are incredible cinematics that we can all be proud of."
In fact, Digital Extremes was so impressed with what Pendulum did, they took them out to dinner the day after. And a movie. Or we're just making that up.
Dark Sector is about Hayden Tenno, who is your run of the mill covert operative until he gets infected by the Technocyte Virus, a bio-weapon that changes its host into a mindless killing machine. After surviving the attack, Hayden is then granted every little boys' desire: superpowers that you'll never see in comic books.
The game looks promising for its March 25th street date. Even if you're not into the whole "45 minutes of Xenosaga video" thing, you can pick up this title to at least live out your virtual superhero fantasy.
