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MechAssault Maestros Move to Multi-Platform

And it means good things for us PS3 owners.
Author: Sam Bishop
Published: August 8, 2006
One of the first games to really get people thinking "hey, this whole Xbox Live" thing might just work out was MechAssault, and though it was also one of the first games to be branded with the Microsoft Game Studios publishing label, it wasn't actually done in-house. The boys and girls at the Chicago- and Hunt Valley, ML-based developer were responsible, and with the FASA Studio busy with Shadowrun, the Battletech universe can apparently wait.


Which is just fine by Day 1, really, as they've got plans for some next-gen projects of their own. Though a formal announcement of platforms hasn't been announced yet, an agreement between Day 1 and LucasArts for a brand-new IP for "next-generation console platforms" is enough to get us all atwitter. There is of course no extra news beyond the fact that they're working on something, but hey, that hasn't stopped us from writing an excited news story in the past, and we've got quotes! Joy!

“LucasArts is determined to deliver outstanding new ideas to next-generation consoles, and our partnership with the great people at Day 1 Studios creates another opportunity for us to bring innovation and creativity to the market,” giggled a gleeful LucasArts VP of Product Development Peter Hirschmann. “The phenomenal technology created by Day 1 directly affects gameplay in extremely innovative ways— and it perfectly complements the engaging story and intriguing characters you’d expect of a LucasArts title.”

“We wanted to work with a publisher who would set the bar sky-high,” returned Denny Thorley, Day 1's President. “It’s a privilege to work with the creative minds behind some of the most successful franchises in entertainment history, and we are inspired by the opportunity to work with LucasArts on their first entirely new property specifically for next-generation consoles.”

The move represents a shift for both companies; LucasArts is trying to rely less on properties like Star Wars and wants to act as a publisher of outside projects and Day 1 gets to nurture a project closer to their hearts than previously possible -- or so we'd like to think. That both are being so mum on the subject has us hopeful that it's either a proper update of a classic LucasArts franchise or something that continues with Day 1's knack for doing something nifty and futuristic. As soon as we know the particulars, we'll be sure to give you the skinny.

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