Archive for the ‘Downloadable Content’ Category



Of Trophies and Troubles

Wednesday, July 2nd, 2008

You may have seen our story recently on the recent firmware 2.40 update and all the (potential) deliciousness it brings. We actually shied away from going all-out on pimping it because we were told from multiple dev sources that it was very much a foundation for stuff going forward. I even personally tried to tell forumgoers elsewhere that it was something that was going to take time to really gain traction.

The reality of what 2.40 adds to the PlayStation 3 experience is something that isn’t exactly tangible from the get-go. Yes, you have custom soundracks. Yes, you have Trophies, which to me is huge because rather than an arbitrary number, you now have that and an RPG-style level. Why the hell this is more engrossing to me than GamerPoints has actually caused me a bit of concern. There is quite literally zero difference between the two in the grand scheme of things; it’s still just a number, but something about the idea of “leveling up” based on grabbing Bronze, Silver and Gold trophies is, admittedly, intoxicating.

We don’t even have a full-fledged game yet patched (at least at the time of this blog) that supports the idea of the “Platinum Trophy” (you get it for earning all the Bronze/Silver/Gold Trophies, and it gives you, in effect, an “experience boost” for nailing ‘em all). But I want it. I don’t even know why I want it, but I do. It’s the RPG nut in me, and duplicative though it may be toward Microsoft’s Achievements, something about it being not another number yet, yes, still another number amazes me.

But 2.40 isn’t perfect. It went well for most of our systems, but Warren’s machine has bucked and decided to restart at random times. Still other tales persist on forums across these here tubes that tell a far more frightening tale: PS3s are getting bricked. We’ve contacted Sony, but not after all this rabble has eased a little, to hopefully get an official comment on things (we’ll let you know when we know).

It does seem that this is an issue commonly tied to people that opted to go the very route that Sony had allowed and upgraded their hard drives. In many cases, this includes the 40GB folks, which, aside from the Metal Gear Solid bundle, have already had to suffer no PlayStation 2 backwards compatibility if they wanted to play someting other then PS3 and PS one games. The (relatively) meager storage space was also a reason to throw another hard drive in there.

It does seem the solution so far is to just insert the normal system-ready hard drive back into the PS3. Things update (begrudgingly, if my 30 minutes of literally constant rebooting and searching for an update to Super Stardust HD are any indictation), but we’ll get an official word from Sony here soon… I hope.

Happy Fun List Time: Top 10 PS3 Games of 08…ish.

Sunday, April 27th, 2008

If ever you’ve wanted to know the sure-fire sign that it’s a slow news day or there’s a need to fill some space with cheap content, you need only look for a Top ____ List. Top 10, Top 100, Top Boobies, Top Explosions… Yes, they’re sometimes (okay, often — okay, usually) pointless bits of fluff, but this one is different. Why? Because… uh… well, because it has lots of pretty pictures! Also, despite the title, it’s not really Top anything, it’s just our ramblings about what makes us giggle like schoolgirls with excitement.

No, in all seriousness, it’s important because for the past year and half-plus, the PlayStation 3 has been the industry whipping boy and only most of it is self-generated. Thing is, every Sony system takes about two years to get its shiznite in gear and start properly rocking. The only difference this time is that Sony has competition from two different sides and both are doing some things better. So how do they turn things around? Simple: G-A-M-E-S. Software is the key to providing initial attraction and maintaining it into the long term.

Surprisingly, though, both of the other systems either haven’t really talked about what they have coming for this year beyond a select few titles or simply don’t have much right now to show. Sony, on the other hand, is poised to rock a serious block o’ awesome throughout most of this year. Sure, some of these games might slip, but at least as a value proposition, this is what gives the PS3 some serious rallying power.

10. Grand Theft Auto IV

Niko Got Some Mitts, Yo Explosions Imminent Online Girder Knifefights in T-Minus One Week

Were this a popularity list, all ten entries would be GTA IV. It’s that big. There will not be a more significant game than this one, be it because of the inevitable controversy, the sheer amount of awesomeness burned onto the disc or the fact that people will likely be sharing their experiences with the game for years to come. The only game that will top GTA IV in raw hype will be whatever follow-up Rockstar ends up making. Speaking of hype…

9. Metal Gear Solid 4

What Gay Undertones? No, Seriously, What Gay Undertones? Yessssss

Again, if we’re just talking hype here, MGS4 could probably claim its own list. The fact that every person we’ve talked to that has finished the game talk about it in a kind of hushed reverence should say a thing. Will be it amazing? Oh yes — the only question is how amazing?

8. WipEout HD

Pandas Are The Future LSD Visuals, Also The Future Hexes. Future.

Who would’ve thought the MotorStorm a modified version of the Formula One CE Engine was this flexible. Not only does WipEout HD look amazing (especially the new living equalizer that is Zones Mode), it also runs like a dream in bullet point-friendly 1080p/60fps. Just like WipEout games should. The fact that we’re capitalizing that E should show just how big a fan of the series we are, but don’t worry. After playing the bestest HD anti-grav racer ever, you will too, just watch.

7. SOCOM U.S. Navy SEALs Confrontation

Archway... Of Doom! A Street... Of Peril! A Guy Shooting... At DANGER!

Ahaaa, but the PS3 isn’t quite done with kicking out the brown straight to your peepers just yet. No, there’s still trrrstststsss to kill In the Name of Freedom with SOCOM Confrontation. Sure, the single-player part of the series may have hit a peak a while back, but the online is still one of the franchise’s biggest draws. With Confrontation, all that pesky offline stuff is ditched for a pure multiplayer experience that’s… well, considering we only got a peek almost a year ago, we’re gonna go ahead and say with a bit of faith that it’s going to be fun.

6. Home

\ You Too Can Watch Resident Evil Trailers Alone! This is Where You Come to Talk About How Awesome You Are at Digital Sports

Laugh all you want, buddy; Home is more than just a Second Life clone. Sure, there’s all the chatting/customization crap, but this is also the portal to 3D representations of your Accomplishments in games. Yes, virtual trophies are our reason for looking forward to a graphical chat room. But hey, it worked for Gamerscores, right?

5. Resistance 2

You might notice there’s no link to a game page with tons of screens and movies here like there is in the titles of all the other games. Why? Because Insomniac Games hasn’t been kind to gift us with pretty, pretty pictures of their new epic yet. So why is it on the list, you may ask? Because, silly person, the first game was rad-tastic and with the promise of 60-player online multiplayer, a completely separate 8-person co-op campaign, a full single-player game and all the crazy ass advancements that Insomniac has been making to their core engine, it would take a miracle for the game to not blow us away. So there.

4. MotorStorm 2

Oh, hey, another game without pictures? All these words are starting to get in the way, we know. Here’s the difference, though: we’ve got video of this one. G’head, click the title of the game there and check out the teaser trailer under the Movies link. See if that doesn’t just make your pants just a liiittle bit tighter. Don’t worry, it’s probably just the end of the trailer. Probably.

3. Killzone 2

Pew Pew! Pschewwwww! Splurrrt!

Words can’t properly describe how technically impressive Killzone 2 is. Not even still pictures can illustrate just how close Guerilla Games came to the infamous CG trailer (yeah, that one). Luckily, we have a trailer of it just for you, at the link just above. Honestly, we don’t even care if the game turns out good (okay, we care, we do), those visuals are going to justify HDTVs all over the place.

2. LittleBigPlanet

YESH Stop. Collaborate. Listen. Branding. Awwww...

Truly, there may never be a more “awwwwww”-worthy game on the PS3 in its entire lifespan. Not only is LittleBigPlanet contender for Game of the Year already (and we’ve only played like an hour of it so far), but it represents a grab-the-bull-by-the-horns approach to embracing and channeling user-driven content like few games ever can. The charm is undeniable. The freedom is incredible. The creation of giant levels filled with blocky penis-like shapes will be unstoppable.

1. How to Destroy Your Credit in One Year: The Game

Ah, the most gripping and visceral of them all. The one game on this list that will stand head and shoulders above all else. Yes, kids, it’s The Game… of Life. This list, Sony-development-heavy though it may be, really only represents a sliver of what the PlayStation 3 is going to get that already registers as a 7.8 or higher on the Awesome-O-Meter. There is a ton of incredible content not only on the PS3, but on just about every system out there this year, which means that the greatest battle of all will be on our poor, defenseless bank accounts.

They will be drained, oh yes. They will be drained.

Agree with our made-up list? Disagree? Want to just call us a bunch of doodie-heads? Fine, Sport, hit our fancy new forums and made with the name-calling. Just make sure you do it with lots of extra, pointless words. It’s the TPS way!

Downloadable Media vs. Physical Media: Which is the future?

Saturday, April 12th, 2008

About a week ago, Editor-in-Chief Sam Bishop and I were having a talk about downloadable content and its future in the video game space. It’s been a hotly debated topic as of late, both in the console and PC markets, so I wanted to share some thoughts with him on the subject. What I found out is that we both view it as a completely different monster, as does the rest of the industry, I’m sure. Is download only the future or will physical media still have a place in our homes?

It’s no secret that hard drives are getting bigger and people are becoming more technologically astute, as well as internet savvy. Fifteen years ago, the internet was a foreign monster to many households, but now it’s a way of life. It’s even extended itself to portable devices, the smallest of which can barely squeeze a couple lines of text on the screen from our favorite website. But that doesn’t stop us.

As it becomes easier for us to connect to the internet, it only makes sense that it would be easier for us to get content into our homes. Enter iTunes. Though it was hardly the first, it is one of, if not THE largest of all the online music distributors out there. Ten years ago, the idea of downloading entire music albums, TV shows, and movies was a pipe dream, but now we can do it with the click of a button. And storage space is becoming less of an issue, whereas ten years ago we were forced to burn everything to CD-Rs.

Even with that in mind, there is no definitive way to get that content. Consumers can use a myriad of choices, ranging from the Apple TV, a somewhat elegant solution, to Net Flix, which also offers a myriad of choices for the consumer, but none offer the fullest range of content or ease of use that would truly help download only technology go mainstream. Plug and Play this is not.

There are also other issues, most notably those of the hardcore variety. For those who demand the most out of their equipment, HD over the net doesn’t come close to a Blu-ray Disc running in the PS3. High fidelity picture and sound is a must when one invests thousands of dollars in equipment that is meant to deliver an eyeball melting, ear massaging experience.

But, if the equipment were in place, would the physical media experience matter to a consumer who still awkwardly attaches composite cables to their brand new flat screen LCD or plasma?

Sam and I arrived at a crossroads in our discussion. He supported the idea of physical media, stating that the utmost quality, as well as the sleek packaging, will always maintain mindshare in the mainstream. There’s also the notion that, as a species, we like to collect “things” to show off. I, however, believe downloads will be the future, with people purchasing a few physical discs a year of their favorite shows, and downloading or streaming the rest.

Granted, in the current consumer level environment what I envision is far from possible. But the push to broadband, and even wideband, could change all of that.

Location also plays a huge part in the download push, as a country’s internet infrastructure will dictate whether its citizens have the necessary bandwith to download large files quickly. Asia, with its dense populations, have infrastructures that far outstrip those of the western world, mostly especially Japan. With China and India becoming burgeoning world economies, it would only make sense to provide high speed internet access that even North America might not see for another decade. Huge population centers, as well as spending habits, determines content delivery and China and India may affect that delivery scheme in the next decade.

Combined, we could see a download only push in a little under a decade. The possibilities are endless.

So what do you think, fine readers: will download only be the future or will physical media still maintain its place? Let us know!