From the desk of Sam Bishop, Editor-in-chief
Hey Kids! Looking to Break in the Games Industry?
So you probably thought this was a post about MAKING games (just like everyone does when we tell them what we do). Nope, we’re looking for bright, energetic (insert other clichéd buzzwords normally found in hiring announcements) people to help continue the meteoric rise of our company which has been around for almost 12 years, yet you’ve probably never heard of. We’re kidding, of course. Self-deprecation is really just our way of weeding out those without a sense of humor and a willingness to poke a little fun at ourselves while striving to become THE home for readers interested in all things PlayStation – including (primarily) games, but also the wealth of entertainment options afforded by the PlayStation systems (read: games, movies, music, home theatre and so on). We’re not looking to bring down the established sites in the industry, but we DO think we can be something different, which is where you come in. Are you relentlessly committed to helping a small group of like-minded folks build a company that puts quality above quantity? Do you abhor the idea of letting sensationalistic headlines guide editorial? Do you like video games? Do you like WRITING about video games? Perfect, then you’ve passed Test 1: So You Want to be a Gaming “Journalist.”
We obviously favor humor above almost everything else, but an encyclopedic knowledge of at least the past 10 years of gaming is a major plus, and being able to string together sentences with sprinkles of nuance, pinches of humor and just a hint of work time masochism is important too. Above all, though, we’re looking for people who can actually WRITE WELL. The all-caps means we’re serious business, and all joking aside, if you haven’t a solid command of the English language, including spelling and grammar, you needn’t apply. As we’re a small-time site, we offer the mere pittance of trips to industry-sponsored events and free games as our form of payment, but the experience gleaned here is absolutely invaluable at getting a foothold in the industry. We’re not interested in folks looking to make a name and then jump ship, but we’re also an understanding bunch – and if you catch a break while working with us, we’re not going to stop you (and yes, it’s happened more than a few times in the past).
So, if you’re interested in learning the ins and outs of the industry from a group of folks that have decades (yes, that’s multiple) of experience between them, then you’re already off to a good start. We need someone that’s willing to work during daytime hours (more or less 9-5), have a lock on proper grammar, and a willingness to be put through the ringer for a few months until we’re comfortable enough to send you free games. Yes, you read that right, if you work here, you get free games. And trips. And really meaningless but still somehow awesome random stuff like backpacks and figurines. If that sounds like your bag, here’s what we need from you:
-A resume and writing samples (the latter is KEY, as we need to get a good idea of whether or not your writing style fits the tone of the site).
-A mock review of your favorite game or a game released in the past six months, at least 500 words.
-Your contact info across IM services that you use.
-A basic write-up of the last great game you played and why.
Simple stuff, sure, but if you can prove you know games, know how to write and don’t mind being just a wee bit sarcastic about stuff, then you may well find yourself joining us. English majors and Bay Area residents are preferred, but if you blow our socks off, concessions can be made. Thanks for reading all the way through this, and we can’t wait to meet you! …Unless you’re that scary dude that works in the game store a couple miles from here and you smell like beef cup-o-ramen. We like you, man, honestly, but… naw, we don’t think it’ll work out.